Skeledon | ||
---|---|---|
Health | 120 (×60) | |
Size | Width: 0.625 blocks Height: 1.3125 blocks | |
Damage | 6 (×3) | |
Environment | Immortallis | |
Version | 2.4 |
The Skeledon is a mob that spawns from spawners in Immortallis. They play an important role in the progression through Immortallis.
When the player enters the 4th room of Immortallis, the player is asked to slay 25 skeletal spirits for Erebon. Skeledons are one of two possible spirits the player can slay. Once enough have been slain, the player may progress.
Spawning
Skeledons spawn from spawners in the 4th room of Immortallis. The spawners are hidden inside a pillar. They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Skeledons can be spawned using /summon nevermine.Skeledon.
Drops
If the Erebon tribute bar is not filled up to halfway, then Skeledons will drop 4 Erebon tribute points upon death. If the bar is halfway full or more, Skeledons will drop no Erebon tribute points.
Skeledons also drop 3 XP orbs when killed.
Behavior
Skeledons will pursue the player, when the player gets withing 16 blocks of one. They will always float on top of water, even if their target is beneath them.
Skeledons have the ability to turn invisible. After spawning, Skeledons will turn invisible every 4 seconds. They will stay invisible for 1 second. Skeledons charge very quickly at their target after turning invisible. Because they can spawn in large groups, this can make fighting them tricky.