Sand Giant | |
---|---|
Statistics | |
Health | 80 (×40) |
Size | Width: 1.125 blocks Height: 6.5 blocks |
Damage | Easy: 6.25 (×3.125) Normal: 10.5 (×5.25) Hard: 15.75 (×7.875) |
Environment | Overworld (Desert Biomes) |
Hostility | Aggressive |
Hunter level | 9 |
Hunter XP | 10.2 |
XP | 8 |
Knockback Resistance | 100% |
ID | aoa3:sand_giant |
Version added | 2.4 |
Sand Giants are hostile melee mobs that spawn naturally in the Overworld during the Big Day event.
Spawning
Ice Giants spawn naturally in most desert-type biomes in the Overworld.
They will only spawn during Big Day events, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.
Behavior
Sand Giants are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Unique Abilities
When an Sand Giant successfully attacks an entity, it will deal heavy knockback and apply slowness for 2.5 seconds.
Hunter Mob
Sand Giants are Hunter creatures that can only be damaged if the player is at level 9 or higher. When killed, they will grant 10.2 Hunter xp.
Like all hunter creatures, Sand Giants will not be aggressive towards players that do not have the required Hunter level to attack. If spawned by a spawner block, they will be aggressive as normal.
Drops
Unique drops | |||
---|---|---|---|
Item | Quantity | Looting | Chance |
Overworld Table | - | - | 100.0% |
The above pool is rolled 1 time | |||
Sand | 0-34 | +0-10 per level | 100.0% |
The above pool is rolled 1 time |
Experience
Sand Giants drop 8 experience when killed.