Advent of Ascension Wiki

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Sand Giant
Sand Giant
Statistics
Health 80 (♥×40)
Size Width: 1.125 blocks
Height: 6.5 blocks
Damage Easy: 6.25 (♥×3.125)
Normal: 10.5 (♥×5.25)
Hard: 15.75 (♥×7.875)
Environment Overworld (Desert Biomes)
Hostility Aggressive
Hunter level 9
Hunter XP 10.2
XP Xp Orb 8
Knockback Resistance 100%
ID aoa3:sand_giant
Version added 2.4

Sand Giants are hostile melee mobs that spawn naturally in the Overworld during the Big Day event.

Spawning

Ice Giants spawn naturally in most desert-type biomes in the Overworld.

They will only spawn during Big Day events, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

Behavior

Sand Giants are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Unique Abilities

When an Sand Giant successfully attacks an entity, it will deal heavy knockback and apply slowness for 2.5 seconds.

Hunter Mob

Sand Giants are Hunter creatures that can only be damaged if the player is at level 9 or higher. When killed, they will grant 10.2 Hunter xp.

Like all hunter creatures, Sand Giants will not be aggressive towards players that do not have the required Hunter level to attack. If spawned by a spawner block, they will be aggressive as normal.

Drops

Unique drops
Item Quantity Looting Chance
Overworld Table - - 100.0%
The above pool is rolled 1 time
Sand Sand 0-34 +0-10 per level 100.0%
The above pool is rolled 1 time

Experience

Sand Giants drop Xp Orb 8 experience when killed.

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