Missile Maker | |
---|---|
Statistics | |
Damage | 12 (×6) |
Unholster time | 1.33s |
Durability | 400 |
Ammunition | Grenade |
Fire rate | 0.33/sec |
Tooltip | Fires a flurry of Grenades Deals more damage to armoured enemies |
Rarity color | Common |
Stackable | No |
ID | aoa3:missile_maker |
The Missile Maker is a cannon from Creeponia.
Statistics
The Missile Maker takes 1.33 seconds to fully unholster, the player must wait for the unholster time to finish before being able to fire the cannon. It can be fired by pressing use if the player has the correct ammo in their inventory. When used, it can fire at a rate of 0.33 shots per second, giving it a range of 3.96-23.76 (×1.98-11.88) DPS- depending on how many Grenades hit. The projectiles fired by Missile Maker will also deal extra damage depending on how much armor a mob has.
Missile Maker's shots are affected by gravity.
Abilities
Upon being used, Missile Maker will fire 6 Grenades in quick succession at the cost of 1 Grenade. The closer the player is to a block/entity upon firing, the shorter the interval between Grenades firing is.
Repair
See Repairing
Enchanting
The Missile Maker can be given the following enchantments:
- Control - reduces recoil by 15% per level. Max level of III.
- Intervention - item is kept through death. Max level of I. This enchantment has a 20% chance to be removed when activated.
- Mending - same as Vanilla.
- Unbreaking - same as Vanilla.
The Missile Maker can be enchanted at an enchantment table, anvil, or Infusion Table.
Obtaining
C.R.E.E.P. has a 25% chance to drop one upon death.