Advent of Ascension Wiki

This wiki is currently being updated to 1.18.2+ versions of the mod. If you are struggling to find information regarding 1.16.5 AoA, or are curious as to why 1.18.2+ versions are being released incomplete, please check out this page.

READ MORE

Advent of Ascension Wiki
Advertisement

Events are random (with one exception) time periods when special mobs are spawned. There are 7 events in the mod - 4 occur at night, and 3 occur during the day. Because events do not occur all the time, it is important to take advantage of them when they do.

The beginnings and endings of events are all announced in the chat.

It is possible for multiple events to occur at the same time.

Night Events

The following events all occur at night. They are announced shortly after the sun sets, and end as the sun rises.

Every night, as the sun sets, the message "Night falls upon the world." will be displayed, followed by the appropriate Tribute message (e.g. "The gods are not impressed with your lack of contribution.") This does NOT signify an "event", and does not affect mob spawns. However, if a nighttime event does occur, the announcement will be within seconds of the aforementioned message.

Full Moon Event

Opening message: The ground bathes in the pearly light of the moon.
Closing message: The moon falls beyond the horizon.

The Full Moon Event is the only event that does not occur randomly, instead occuring whenever there is a full moon.

In Minecraft the moon goes through a Lunar Cycle. Each Lunar Cycle consists of 8 moon phases; on the 8th moon phase, the Full Moon comes out. The first night of the game is always a Full Moon, so it is recommended that the player makes a bed as soon as possible to skip the night. However, if the player is skilled enough, it may be a good idea for the player to stay outside and fight the mobs to train the Hunter skill.

According to the Minecraft Wiki, each lunar cycle takes about 2 hours and 30 minutes. This means that assuming no nights are skipped through usage of a bed, a Full Moon Event will occur every 2 hours and 30 minutes of gameplay.

On such a night the Full Moon Event begins and special mobs can spawn. All of these mobs can be quite dangerous compared to normal night mobs. The Skellox and Scrubby are really fast and can outrun sprinting players, and the Night Watcher and Dark Beast are really tanky and use Blindness to confuse players (which can be dangerous when the faster mobs are around).


Dark BeastFile:Moon.png
File:DarkBeast.png
Night WatcherFile:Moon.png
Night Watcher
ScrubbyFile:Moon.png
Scrubby
SkelloxFile:Moon.png
Skellox
TerrestrialFile:Moon.pngFile:Rare.png
Terrestrial

Bloodhunt Event

Opening message: The hunt for blood has begun!.
Closing message: The blood hunters retreat, satisfied.

File:BloodhuntStart.ogg

The Bloodhunt Event has a 1 in 18 (5.56%) chance of occurring every night.

Special mobs can spawn during the Bloodhunt event. The mobs spawned during the event has a chance to drop realmstones required to enter The Abyss.

The Anemia is a rather dangerous mob as it shoots explosive projectiles that can easily kill a player and destroy said player's items, so if the player is ill-equipped it may be a better idea to skip the Bloodhunt event.

LingerFile:Bloodhunt.png
Linger
AnemiaFile:Bloodhunt.png
Anemia
BloodmistFile:Bloodhunt.png
Bloodmist

Soul Scurry Event

File:SoulScurryStart.ogg

Opening message: Lost souls scurry across the world in the darkness.
Closing message: The lost souls fade as the sun comes up.

The Soul Scurry event has a 1 in 16 (6.67%) chance of occurring each night.

During the Soul Scurry event, six ghost versions of common Overworld mobs will spawn. These mobs are translucent, ghostly versions of their in-the-flesh counterparts and usually have higher health and/or attack strength. These mobs all drop Ghostly Stones, which can be used on the Ascension Shrine to increase Augury levels, traded to the Primordial Banker for Gold Coins, or crafted with Mystite Ingots to make special Extraction tools.


Ghostly BugeyeFile:SoulScurry.png
File:GhostlyBugeye.png
Ghostly ChargerFile:SoulScurry.png
GhostlyCharger
Ghostly CyclopsFile:SoulScurry.png
File:GhostlyCyclops.png
Ghostly GoblinFile:SoulScurry.png
File:GhostlyGoblin.png
Ghostly SasquatchFile:SoulScurry.png
GhostlySasquatch
Ghostly Night ReaperFile:SoulScurry.png
File:GhostReaper.png

Lunar Invasion Event

File:LunarInvasionStart.ogg

Opening message: The world just got stranger.
Closing message: The strange creatures begin to vanish.

The Lunar Invasion Event has a 1 in 22 (4.55%) chance to occur each night. Alien-like mobs will spawn across the world during this time.

Lunar Invasion mobs all drop the Orbulon item, which can be used to trade with the Lottoman for Magic Repair Dust.


Irkling
Irkling
Roloscope
File:RoloscopeHD.png
Modulo
Modulo
Vertebron
Vertebron
Walker
Walker

Day Events

The following events all occur during the day. They are announced within a minute of (but not immediately after) sunrise, and end just before the "Night falls upon the world." message.

Death Day Event

Opening message: Today is a good day to die.
Closing message: You survived until night, but it doesn't end here.

File:DeathDay.ogg

The Death Day Event has a 1 in 25 (4%) chance to occur each day.

The Death Day Event is particularly important because the Death Hunter spawns during this event. The Death Hunter is the only mob that drops the Immortallis Realmstone. The Headless Destroyer can be farmed early on for Hunter experience, but the other two mobs don't really do anything significant.

Death Hunters are very difficult to melee due to their gravitation abilities, but sneaking/crouching before they pull you into the air negates their ability.

It should also be noted that the Headless Destroyer does 23 (♥×11.5) damage on Normal difficulty, enough to one-shot unarmored players, and bring players in clean Iron Armor to the brink of death due to the "armor toughness" mechanic.


Death Hunter
Death Hunter
Reaper Twins
File:ReaperTwins.png
Headless Destroyer
File:HeadlessDestroyer.png
Triclops
Triclops

Creep Day Event

File:CreepDay.ogg

Opening message: The hissing sounds begin.
Closing message: The hissing fades away.

The Creep Day Event has a 1 in 30 (3.33%) chance to occur each day. Creeper-like UFOs called Hosts will spawn in the world. While Hosts themselves do not attack, they spawn Creepers periodically if players are close by. Because of this, if a Host spawns close to anything important during this event, it's best to shoot it from a distance or just leave it alone.

This event is very important, for the Hosts will drop Creeponia Realmstones. This can also be a good time to grind for gunpowder.

HostFile:CreepDay.png
Host

Big Day Event

File:BigDay.ogg

Opening message: Today is a big day.
Closing message: The ground settles as the sun sets.

The Big Day Event has a 1 in 26 (3.85%) chance to occur each day. Giants will spawn in their respective biomes and can be harvested for materials.

The Wood Giant is particularly useful as they are not only the most common but can be farmed for half a stack of Oak Wood each, which will usually last the player for quite a while.


Wood Giant
Wood Giant
Stone Giant
Stone Giant
Leafy Giant
Leafy Giant
Sand Giant
Sand Giant
Ice Giant
Ice Giant
Advertisement