Angler | |
---|---|
Statistics | |
Health | 112 (×56) |
Size | Width: 0.75 blocks Height: 1.1875 blocks |
Damage | 14 (×7) |
Environment | L'Borean: Borean Ponds |
Hostility | Hostile |
XP | 19 |
ID | aoa3:angler |
Version added | 1.1 |
Anglers are hostile melee mobs that spawn in L'Borean.
Spawning
Anglers will spawn in L'Borean naturally.
Behavior
Anglers are melee attackers. They have a sight-range of 16 blocks, and will pursue the nearest player within that radius. They cannot pathfind around obstacles, and will float on water, even if their target is below them.
They will regenerate 0.2 (×0.1) per tick if in water.
Drops
Anglers drop:
Item Drops | Requires player? | Quantity | Rate |
---|---|---|---|
Copper Coin | No | 5-13 | 100% |
Ivory | No | ? | ???% |
Bestiary Entry
“ | Resembling a two-headed blue walrus, the Angler roams the L'Borean coral fields aimlessly.
In a strange feat of evolution, it appears to have a bioluminescent growth protruding from above each of its heads. It's presumed that these growths were originally intended to lure potential prey when it lived underwater. With it now being primarily a land animal however, its head growths don't have any known function. Like most other two-headed, multi-tusked creatures, Anglers are aggressive and will attack on sight. Its primary method of offense is to charge at the target and use its large tusks to pierce the flesh of its prey. |
„ |
History
Version | Information |
---|---|
1.1 | Added Anglers. |
3.0 | ID changed to aoa3:angler from nevermine.Angler .
|
3.2 | Health changed to 112 (×56) from 45 (×22.5) and damage changed to 14 (×7) from 5 (×2.5). Knockback resistance changed from 0.8 to 0 and they no longer inflict Slowness II on nearby players. They now drop Ivory. |