This wiki is currently being updated to 1.18.2+ versions of the mod. If you are struggling to find information regarding 1.16.5 AoA, or are curious as to why 1.18.2+ versions are being released incomplete, please check out this page.
Welcome to the official Advent of Ascension Wiki, a community project dedicated to providing information on the Advent of Ascension mod. The wiki currently has 3,505articles and 6,403 files and is maintained by 2 active contributors from the community; everyone is encouraged to contribute.
Advent of Ascension (also called Nevermine; abbreviated as AoA) is a large action and adventure mod for Minecraft. The mod was created by Xolova, and is currently being developed by Scimiguy.
Advent of Ascension is an action-packed RPG-style mod with an enormous amount of content. Gameplay in the mod includes exploring 22 unique dimensions, each with its own generation, structures, mobs, blocks, and items. While traveling through the dimensions, the player can mine ores, locate structures, and battle entities with unnatural abilities.
The player can gear up in one of the mod's many armor sets, most having a special ability granted to the player when worn. One may also choose between an enormous selection of weapons, ranging from swords, to ranged weapons, such as bows, guns, and special staves. With the new gear in-hand, the player can potentially battle one of the mod's 34 bosses.
Along the way, the player can also train various skills, which will ultimately grant access to new areas of the game, and give the player access to new items or resources.
The mod adds over 1000 new sound effects and music.
AoA 3.1 was a minor update that added many gui-related things/changes, as well as a couple small other things. Brief synopsis of changes/fixes:
A new in-game menu was implemented that allows the player to see their skills, resource systems, and get help if needed.
Skills can not be made to appear outside of the new in-game menu anymore, and the AoA Noticeboard was removed. The resource systems can be made to appear/disappear outside of this in-game menu though.
Added Raw Charger Shanks, which drop from Chargers, and a cooked variant of Charger Shank.
Added commands to level up skills and trigger events, as well as check which events are active.
Added config options to change ore generation, structure generation, and Overworld mob spawns.
Added advancements.
Removed Vulcanism.
For a complete list of changes/fixes in the 3.1 update, see 3.1.