3.1.2 | |
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Statistics | |
Release date | 19 May 2019 |
Download | Download |
Previous version | 3.1.1 |
Next version | 3.1.2.a |
3.1.2 is a semi-major update that was released on the 19th May 2019.[1] It added the Bestiary and fixed bugs.
A hotfix update was released an hour later as 3.1.2.a, then another on the 23rd May 2019 as 3.1.2.b.
Additions[ | ]
Blocks[ | ]
Added all ore blocks to the ore dictionary. This should enable passive compatibility with any ore/smelting mod (like tinkers)
Items[ | ]
GUIs[ | ]
- Added guides pages for each of the overworld events
- Added the bestiary tab. Kill AoA creatures to unlock their entry in the bestiary, giving access to little bits of lore and their stats
- Added configurable positions and layouts for the resources gui.
- Choose between any of the four corners of the screen, and whether you'd prefer horizontal or vertical display.
- Added a configuration gui for all config options in the mod (accessible through the mods menu)
- Added an extraction guide
Advancements[ | ]
Added 3 new advancements:
- 'My Precious' advancement
- 'Immovable Object' advancement
- 'The Almighty Touch' advancement
Other[ | ]
- Halos
Added halos. These are special floaty-things that sit nicely above your head and give off a pretty glow. They are reserved for people of stature within AoA.
- Currently, halos are available for: Donators, Super Donators, Active Wiki Editors.
Changes[ | ]
GUIs[ | ]
- Removed xp required from player tab when max level reached
- Increased granularity of resources icons, cleaned up their rendering quite a lot
- Changed up the config options for the resource gui - allows more default customisation
- If the TopRight option is used, the resource gui will now automatically lower when potion effects are present
- Improved culling in the guides tab.
- Changed download link in help tab to go to the chinese wiki (i.e. 下载) if on a chinese language
- Stopped boss health bars from appearing when bosses are renderer outside of the world
- Players can now close the advent main gui with the same button they used to open it
- Re-implemented XP Particles. Now with a new look that makes it easier to see, and will also help indicate when you get a level up
Items[ | ]
- Changed cannonball recipe to shaped
- Corrected name of Haunter Rifle Totem
- Removed unholster time for thrown weapons
Blocks[ | ]
- Renamed coloured crystal ores to gemstone ores, fixed them dropping crystals instead of gemstones
- Removed luminosity from crystevia crystal blocks.
Mobs[ | ]
- Added charger shank drop to sea chargers
- Swapped event requirements for Terrestrial and Irkling
- Removed obulon drop from Irkling, gave it moonstone and soul banner drops
- Stopped Scrubbies inexplicably attacking villagers
- Adjusted Zal Grocer 64 steak trade to make sense.
- Adjusted Lottoman gem bag trade to make sense.
- Corrected missing bow immunity for Pinchers
- Made bloodlusts no longer collide with other entities
Textures[ | ]
- Cleaned up the energy resource icon
- Cleaned up the expedition skill icon
- Cleaned up the runation skill icon
- Replaced goofy shovel and soulstone shovel textures so they look like shovels
- Replaced Supremacy Sword texture
Misc[ | ]
- Removed legacy checks for old config entries. With the creation of the config gui.
- Mobs will no longer spawn on 'smooth' stone variants (andesite smooth, etc)
- The jar file is now signed
- The mod will now require a minimum of Forge 14.23.5.2768.
Fixes[ | ]
- Fixed being able to set unusual amounts of xp and levels with /aoaskill (Github issue #616)
- Fixed issue causing weird lighting issues when mobs with special properties are nearby
- Fixed up loose gl pointer when rendering transparent mobs
- Fixed incorrectly swapped baron armour descriptions
- Fixed 'staffs' in runation armour description
- Fixed runic armour incorrectly stating it gives a 5-heart shield
- Fixed holly top crop texture not appearing correctly (Github issue #218)
- Fixed issue where skeletal and necro armour didn't have textures on the bottom of the player's feet
- Fixed withering lottomen not spawning
- Fixed spawn rate of sasquatch
- Fixed Elusive spawning in weird locations
- Fixed Spearmint Slug dropping red candy instead of green (Github issue #655)
- Fixed crystal extension shrine only giving 1 essence per crystal
- Fixed dirt blocks not taking shovels into account when being broken (Github issue #627)
- Fixed mending table causing issues when placing blocks on it
- Fixed very high levels of recharge causing weird energy levels
- Fixed blasters sometimes lowering durability during charge time
- Fixed being able to fire blasters after the item should normally have disappeared
- Fixed Elecanyte armour not properly checking for physical damage (Github issue #644)
- Fixed Exoplate armour not properly checking for physical damage (Github issue #644)
- Fixed Hydroplate armour crashing the game (Github issue #651)
- Fixed mecha skellox slab only giving 4000 xp on sacrifice
- Fixed archaic armour not checking for cooldowns
- Fixed archaic armour not working on flying mobs
- Fixed candlefire sword doing more damage than it states (Github issue #638)
- Fixed bug where clicking above the guides tab while scrolled down caused a window to open
- Fixed guides tab not changing language with the rest of MC without a restart
References[ | ]
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