Template:HunterWarning
Zhinx | |
---|---|
Statistics | |
Health | 60 (×30) |
Size | Width: 0.6 blocks Height: 0.6875 blocks |
Damage | Easy: 4.25 (×2.125) Normal: 6.5 (×3.25) Hard: 9.75 (×4.875) |
Environment | Lelyetia |
Hostility | Aggressive |
XP | 12 |
ID | aoa3:zhinx |
Version added | 2.0 |
The Zhinx is a hostile melee mob from Lelyetia.
Spawning
Zhinxes spawn from a spawner at the bottom of a Zhinx Enclaves in Lelyetia, the only place where they can be found.
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior
Zhinxes are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Hunter Mob
Zhinxs are Hunter creatures that can only be damaged if the player is at level 19 or higher. When killed, they will grant 17.8 Hunter xp.
Drops
Unique drops | ||||
---|---|---|---|---|
Item | Quantity | Looting | Chance | Notes |
Lelyetia Table | - | - | 100.0% | |
The above pool is rolled 1 time | ||||
Zhinx Dust | -1-1 | +0-1 per level | 100.0% | |
The above pool is rolled 1 time | ||||
Nothing | - | - | 68.2% | Chance is decreased with each level of luck and/or looting. |
Gray Dye | 1 | - | 11.4% | |
Bone | 1-3 | - | 9.7% | |
Yellow Spores | 1 | - | 8.5% | |
Power Ray | 1 | - | 2.3% | Chance is increased with each level of luck and/or looting. |
The above pool is rolled 1 time |