Zhinx

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HunterSkill.png
This creature is a Hunter mob that can only be damaged when the player reaches Hunter level 19.
Zhinx
Zhinx.png
Statistics
Health 60 (Heart.png×30)
Size Width: 0.6 blocks
Height: 0.6875 blocks
Damage Easy: 3.25 (Heart.png×1.625)
Normal: 6.5 (Heart.png×3.25)
Hard: 9.75 (Heart.png×4.875)
Environment Lelyetia
Hostility Aggressive
XP Xp Orb.png 12
Id aoa3:zhinx
Version added 2.0

The Zhinx is a hostile melee mob from Lelyetia.

Spawning[edit | edit source]

Zhinxes spawn from a spawner at the bottom of a Zhinx Enclaves in Lelyetia, the only place where they can be found.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

Behavior[edit | edit source]

Zhinxes are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Hunter Mob[edit | edit source]

Zhinxs are Hunter creatures that can only be damaged if the player is at level 19 or higher. When killed, they will grant 17.8 Hunter xp.

Drops[edit | edit source]

Unique drops
Item Quantity Looting Chance Notes
Lelyetia Table 100.0%
The above pool is rolled 1 time.
Zhinx Dust.png Zhinx Dust -1-1 +0-1 per level 100.0%
The above pool is rolled 1 time.
Nothing 68.2% Chance is decreased with each level of luck and/or looting.
Gray Dye.png Gray Dye 1 11.4%
Bone.png Bone 1-3 9.7%
Yellow Spores.png Yellow Spores 1 8.5%
Power Ray.png Power Ray 1 2.3% Chance is increased with each level of luck and/or looting.
The above pool is rolled 1 time.