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This creature is a Hunter mob that can only be damaged when the player reaches a certain Hunter level.

Health 70 (Heart.png×35)
Size Width: 0.875 blocks
Height: 2.0625 blocks
Damage 20 (Heart.png×10)
Environment Lunalus
Hostility Aggressive
Version 2.4
Living Sound
Hurt Sound
Death Sound
Item (Quantity) Rate
Zargonite Helmet.png Zargonite Helmet 1.25%
Zargonite Chestplate.png Zargonite Chestplate 1.25%
Zargonite Leggings.png Zargonite Leggings 1.25%
Zargonite Boots.png Zargonite Boots 1.25%
Dual Sight.png Dual Sight 1%

The Zarg is an upgraded Zorp. It is a hunter mob that can only be damaged if the player is level 82 or over.

Spawning[edit | edit source]

Zargs spawn from spawners found inside Zarg Planetoids. It will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

Zargs can be spawned using /summon aoa3:zarg.

Drops[edit | edit source]

Zargs have a rare chance to drop pieces of the Zargonite Armor as well as the Dual Sight. The drop chance can be increased with the looting enchantment.

Note: the values for the percentage of chance on the table that each piece of the armor will drop is not exact: instead, it has 5% of chance to drop a piece of the armor which is chosen randomly, amounting up to 1.25% chance per piece. This also means that one Zarg cannot drop multiple pieces of the armor at the same time.

Zargs will drop 890 hunter xp when killed by the player. They will also always drop 3 XP orbs.

Behavior[edit | edit source]

Zargs will pursue players that come within 16 blocks of them. They cannot pathfind, and will always try and go straight for the player. Zargs will always float on water, even if their target is below them.

Zargs have the ability to spawn in Fake Zorps. Every game tick, a Zarg has a 0.83% chance to spawn in a Fake Zorp. They will spawn the Fake Zorps on top of the player.

Fake Zorp[edit | edit source]

Trivia[edit | edit source]

  • This mob references an enemy called a 'Garg' from the game Keen 1.[citation needed]