Visage

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Visage
Visage.png
Statistics
Health 60 (Heart.png×30)
Size Width: 0.7 blocks
Height: 1.5 blocks
Damage Easy: 5.5 (Heart.png×2.75)
Normal: 11 (Heart.png×5.5)
Hard: 16.5 (Heart.png×8.25)
Environment Immortallis
Hostility Aggressive
XP Xp Orb.png 13
Id aoa3:visage
Version added 2.4

The Visage is a mob that spawns from spawners in Immortallis.

When the player enters the 8th room of Immortallis, the player is asked to slay 25 evil spirits for Erebon. Visages are one of the 3 possible spirits the player can slay. Once 25 have been slain, the player can move on.

Spawning[edit | edit source]

Visages spawn from spawners in the 8th room of Immortallis. The spawners are attached to pillars, located down either hallway leading off the main area.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

Behavior[edit | edit source]

Visages are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Unique Abilities[edit | edit source]

Visages can create clones near themselves that attack players. These clones disappear if the original Visage dies or if the clone has lasted for 30 seconds.

Classification[edit | edit source]

Visages are classified as undead creatures, and as such the effects of Smite will apply to them.

Drops[edit | edit source]

Visages drop 4 Erebon tribute points upon death. Once the player has gained a full Erebon tribute bar, the player may progress.

Experience[edit | edit source]

Visages drop Xp Orb.png 13 experience when killed.