Thanks to everyone who participated in the old poll. Now there is a new poll - this one concerns what will happen with loot in the mod. Click on the links below answer the polls: New pollOld poll

Fifth snapshot for 1.12 released: Read about it here (DownloadDiscord)


From Advent of Ascension Wiki
Jump to: navigation, search
Health 40 (Heart.png×20)
Damage 4 (Heart.png×2)
Environment Immortallis
Version 2.4
Living Sound
Hurt Sound
Death Sound

The Visage is a mob that spawns from spawners in Immortallis. It plays an important role in progression through Immortallis.

When the player enters the 8th room of Immortallis, the player is asked to slay 25 evil spirits for Erebon. Visages are one of the 3 possible spirits the player can slay. Once 25 have been slain, the player can move on.

Spawning[edit | edit source]

Visages spawn from spawners in the 8th room of Immortallis. The spawners are attached to pillars, located down either hallway leading off the main area. They will despawn if the player gets too far away from, or if the difficulty is set to Peaceful.

Visages can be spawned using /summon nevermine.Visage.

Drops[edit | edit source]

Visages drop 4 Erebon tribute points upon death. Once the player has gained a full Erebon tribute bar, the player may progress.

Visages also drop 3 XP orbs when killed.

Behavior[edit | edit source]

Visages will pursue the player, when the player gets within 16 blocks of one. They will always float on top of water, even if their target is below them.

Visages will inflict Wither II upon contact with the player. The Wither II lasts for 3 seconds.

The Wither effect strength is based on how many mobs are within 7 blocks.

Promotional Content