Want something updated on this wiki more quickly? You can make a request here.

Unused features

From Advent of Ascension Wiki
Jump to: navigation, search
PencilIcon.png It has been requested that this article or section be rewritten.
Reason: Some of the stuff on here would better be placed on removed features, as they existed once in the game but were removed later. This article should only cover content that never existed in the game at all.

Advent of Ascension has quite a few unused features. These were features that were going to be implemented but later went unused.

Unused features[edit | edit source]

Realmstone change mobs[edit | edit source]

Due to the realmstone changes in the scrapped 2.5 update, new mobs were made. They were never officially revealed, and are only known through looking in the mod's files.

  • Crop Monster - A mob that looks like an red Flower Face. It was originally planned to have dropped the Gardencia Realmstone when defeated. The code for this mob is stored with the Overworld mobs.
  • Darkling - A rare mob in Mysterium that dropped the Vox Ponds Realmstone when defeated. It also would have inflicted Poison and Wither on hit.

Unused textures[edit | edit source]

These textures exist in the game's files, but are unused:

Item Name Description
Emberstone Axe.png Hellstone Tools The Emberstone tools' textures are copied twice in the mod's files, one set of which are called "Hellstone" tools. Quite possibly, Emberstone ore was referred to as Hellstone Ore early in development.
Bone Pellet (Unused).png Bone Pellet Unknown what this would have been used for. Possible ammunition for the Bone Blaster.
FlintBoneSteel (Unused).png Unused Flint and Steel textures exist in the mod's files. These include a "Bone Flint and Steel", "Fire Flint and Steel", and "Ice Flint and Steel". It is unknown what these would have been used for. It is possible that in early versions they were used to light portals.

Unused Dimension Iterations[edit | edit source]

Many dimensions have gone through design changes before becoming what they are currently.

  • Iromine had rings that generated in the sky. The dimension's foliage was also different.
  • Lunalus' trees were bushier. Less planets generated in the dimension as well.
  • The Deeplands was more enclosed.
  • Vox Ponds originally generated as a normal dimension with hills, as opposed to the flat dimension that it currently is. The toxic ponds generated like vanilla lakes, instead of chunks.

Other unused features[edit | edit source]

  • Deep cases were to be opened at a "case cracking station", instead of by mining them. Opening them would reveal uncharged parts that could be charged at a charging table to build items[2].
  • The player was going to be able to use a "special hoe" on Vinocorne as part of the boss fight.[3]
  • Some Zal were shown with different trades:[4]

References[edit | edit source]