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Tslat 1.1.2
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Release date 13 June 2018
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Previous version Tslat 1.1.1
Next version Tslat 1.1.3

Tslat 1.1.2 is a bugfix update released on 13 June 2018[1].

Changes[ | ]

  • Added sound effect to linger projectile attacks.
  • Added a whole bunch of stuff to the ore dictionary for compatibility with vanilla and other mods.

Fixes[ | ]

Items[ | ]

  • Fixed gaining no xp when tossing out heartstones.
  • Fixed barathos realmstones requiring l'borean realmstones to activate the portal.
  • Fixed gem bag not giving shyrelands gems.
  • Moved shyrestone ingot and shyregem ingot to the right creative tab.
  • Fixed spaceking armor summoning minions after death, potentially reviving the user.
  • Fixed typo in supremacy sword name.
  • Fixed incorrectly removed description on moon maker.
  • Fixed incorrectly removed description on mark maker.
  • Fixed random crashes with knight's armor and certain damage types.
  • Allowed discharge sniper to get a bonus from sharpshot armor.
  • Fixed rosidons putting you on the roof of the nether.
  • Fixed rosidons putting you on the roof of the deeplands.
  • Fixed boom-boom causing server crashes.
  • Fixed format error on vulcanism armor.
  • Fixed missing damage value on soul drainer.
  • Fixed typo in description of reef staff.
  • Fixed incorrect speed value on soul drainer.
  • Fixed typo in frosticator name.
  • Reduced rate of orbling spawn from spaceking armor.
  • Fixed bubble berries giving more breath than max.
  • Fixed predator's lightning bolts being invisible.
  • Fixed incorrect description of sky staff.
  • Removed duplicate recipe for crystallanium.
  • Extended blindness duration for sea spider and night reaper.
  • Fixed duplication glitch with rune pouches.
  • Fixed mecha staff not playing nice with grave mods and certain death-related actions.
  • Fixed several items working on players (wizard staff, soul spark, etc).
  • Fixed butchery armor not playing nice with grave mods and certain death-related actions.
  • Fixed primordial staff armor not playing nice with grave mods and certain death-related actions.
  • Fixed haunted greatblade armor not playing nice with grave mods and certain death-related actions.
  • Fixed soulstone pickaxe not taking correct damage.
  • Fixed typo in cryston staff.
  • Fixed striker staff crashing in multiplayer.
  • Fixed phantom staff crashing in multiplayer.

Blocks[ | ]

  • Fixed missing name for mechbot altar
  • Fixed missing texture for mechbot altar
  • Fixed different sides not rendering across various portal blocks
  • Fixed exoid table being mineable
  • Fixed hydro table being mineable
  • Fixed missing name for orange pedals
  • Fixed tyrosaur altar being breakable
  • Fixed mechbot altar being breakable
  • Fixed baroness altar being breakable
  • Fixed missing message from gold collection block
  • Fixed goldus spawners not working
  • Fixed craexxeus and xxeus statues not playing sound on right click
  • Fixed a bunch of incorrect materials on blocks
  • Fixed being able to duplicate mystic ferns
  • Allowed crystallanium to work with beacons
  • Allowed emberium to work with beacons
  • Allowed shadonantium to work with beacons
  • Allowed skeletanium to work with beacons

Entities[ | ]

  • Added shyrelands realmstone to realm shifter trades.
  • Further increased all realm shifter trade values
  • Fixed missing name on corallus shot
  • Fixed corrupted traveller not having its identifier in its chat messages
  • Increased hitbox of distorter to correct size
  • Fixed eeo spawning ridiculous amounts of mobs from certain small damage effects
  • Fixed missing name on stimulo
  • Fixed missing name on stimulosus
  • Fixed missing name on arcworm
  • Fixed missing name on soulvyre
  • Fixed missing name on mechbot
  • Added some missing magic repair dust trades to gardencian lotto man
  • Fixed mirage teleporting to fixed coordinates when not in immortallis
  • Fixed flash teleporting to fixed coordinates when not in immortallis
  • Flash will no longer drop immortallis progression coins or tokens if killed outside of immortallis
  • Hopefully stopped a bunch of flying mobs from attacking players while dying
  • Fixed amphibytes potentially spawning corallus in immortallis or ancient cavern
  • Allowed shyre troll to turn its head
  • Fixed rune templars despawning in peaceful
  • Fixed nipper spawning inside blocks and suffocating
  • Fixed opteryx taking fall damage when jumping
  • Corrected the drops from automatons
  • Fixed goblin head missing parts when it turns
  • Fixed ghostly goblin head missing parts when it turns
  • Fixed missing death sound for cyclops
  • Fixed missing death sound for chargers
  • Fixed sphinx ears getting lost when it turns its head
  • Fixed explodot exploding without seeing the player
  • Fixed alarmo exploding without seeing the player
  • Fixed grunt teleporting to players it can't see
  • Fixed skolle teleporting to players it can't see
  • Fixed incorrect death sound for Urka
  • Fixed missing death sound for ursas
  • Fixed incorrect death sound for cyclops variants
  • Fixed incorrect description for construct
  • Fixed creeperlock teleporting to players it can't see
  • Fixed ents not knocking the player into the air
  • Fixed tyrosaur stomp affecting creative players
  • Fixed lightning turning traders into witches
  • Reduced bobo hitbox to correct size
  • Reduced chocko hitbox to correct size
  • Reduced koko hitbox to correct size
  • Reduced kranky hitbox to correct size
  • Reduced snappy hitbox to correct size
  • Reduced stitches hitbox to correct size
  • Reduced tipsy hitbox to correct size
  • Reduced bouncer hitbox to correct size
  • Increased paladin hitbox to correct size
  • Increased airhead hitbox to correct size
  • Actually fixed incorrect clown death sound (for real this time)
  • Fixed missing lightwalker name
  • Fixed incorrect lightwalker death sound
  • Reduced spearmint slug hitbox to correct size
  • Fixed soulvyre not playing nice with grave mods and certain after-death stuff
  • Widened devourer's hitbox slightly

Misc[ | ]

  • Fixed zargonite armor damaging hunter mobs above the player's level
  • Fixed runes replacing arrows in jungle temple dispensers
  • Fixed innervation working on starvation damage
  • Fixed mechbot structure not spawning
  • Fixed not being able to apply aoa enchants by command
  • Fixed a ghost innervation enchant remaining on items after dying
  • Fixed some silvro trees generating on grass
  • Fixed incorrect double log being dropped from logging (also did my best to make it work with other mod logs)
  • Maybe fixed candyland sticky message sending to multiple players at once (painful to test)
  • Fixed a missing block in blue mushrooms in mysterium
  • Fixed greckon & runandor portals putting you in midair
  • Fixed a bunch of incorrect sounds that were all the same
  • Fixed precasian ore blocks not generating in new biomes
  • Increased blast resistance of all worldgen blocks
  • Reduced amount of floating aqua mushrooms in gardencia
  • Fixed incorrect name in gui for portal ghost
  • Stopped candyland sticky water affecting creative players
  • Re-added update checking
  • Fixed the login notice not giving the correct key name to close
  • Portals will now fail if you remove any of the carved runic blocks from the frame
  • Hopefully fixed intervention not playing nice with gravestone mods

References[ | ]


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