The Immortals
The Immortals | |
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Environment | Immortallis |
XP | ![]() |
Version added | 2.4 |
The Immortals are the bosses of Immortallis. Each one is fought separately.
Boss Information[edit | edit source]
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Klobber[edit | edit source]The first immortal is Klobber. He is fought in the 3rd room of Immortallis, after the player collects enough Impure Gold from the Goldums. Klobber will pursue and pull players within 11 blocks of him.
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Proshield[edit | edit source]The second immortal is Proshield. He is fought in the 5th room of Immortallis, once the player defeats 25 skeletal spirits for Erebon. Proshield will pursue players within 16 blocks. When Proshield is attacked with melee, the player suffers damage equal to half of the melee damage they dealt to Proshield |
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Mirage[edit | edit source]The third immortal is Mirage. He is fought in the 7th room of Immortallis, once the player collects Pure Gold from the Goldus'. He attacks by firing projectiles and during the fight, will have a 1 in 80 chance per world tick to teleport between the four platforms in the room. It should be noted that the progress coin that Mirage drops can fall into the lava and burn, requiring the player to start all over using the Return Crystal. |
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Flash[edit | edit source]The fourth immortal is Flash. He is fought in the final room of Immortallis, once the player defeats 25 evil spirits for Erebon. Flash will pursue the player and attack with melee. Whenever Flash hits a player or gets hit by a player, he will teleport to one of three positions in the room, the possible locations determined by the Archaic Lamps placed on the ceiling. |
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