The Deeplands
The Deeplands | |
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Prerequisite dimension | Overworld |
Tier | 1 |
Realmstone | ![]() |
Text | A cool chill comes upon you as your feet start to feel wet. |
Portal sound | |
Version | 1.1 |
The Deeplands is a dark, subterranean cave dimension.
Contents
Overview[edit | edit source]
The Deeplands is a tier 1 dimension. From Deeplands, the player is able to access Crystevia.
Accessing[edit | edit source]
The Realmstone for this dimension is obtained by mining an ore on bedrock level in the Overworld with a Blank Realmstone in the players' inventory
Generation[edit | edit source]
The Deeplands' landscape is enclosed like a massive cave. The ground level is completely flat, but the ceiling is bumpy and hilly, with some parts reaching down to the ground.
The surface is covered in plants, giant fossils and large black mushrooms, and has deep crystals generating in the top layer of the floor, making them visible to the surface. Pillars that contain balconies generate periodically throughout the dimension. The pillars go from the ceiling to the floor.
In the ceiling of the dimension, veins of Charged Runium Ore and Deep Cases generate above y = 70.
Layers of Dimensional Fabric generate on top of and on the bottom of the Deeplands.
Blocks[edit | edit source]
Naturally generating |
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Generates in structures |
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32px Spawner |
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Structures[edit | edit source]
The structures that generate in the Deeplands are:
Image | Structure name | Description |
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Arocknid Cave | Small caves made completely of Deep Rock, with a spawner that spawns arocknids found in the middle. |
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Charging Station | These are small structures composing of four water fountains and a Charging Table. |
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Deep Lotto Shelter | A small structure that contains a Rocky Lottoman. |
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Kror Pillars | The Kror Pillars are made of four pillars made of a pattern of dense stone and Decayed Glass. In the center is a Kror Altar. |
Mobs[edit | edit source]
The mobs of the Deeplands all have a rocky theme. There are 9 hostile mobs in the Deeplands. Out of those nine, 1 spawns in a structure.
Hostile[edit | edit source]
Name | Spawning requirement |
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Spawns in ![]() |
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Spawns naturally but is rare. |
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Spawns naturally |
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Spawns naturally but is rare. |
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Spawns naturally |
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Spawns naturally |
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Spawns naturally |
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Spawns naturally |
Passive[edit | edit source]
Name | Spawning requirement |
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Spawns naturally |
NPCs[edit | edit source]
Name | Spawning requirement |
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Spawns naturally |
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Spawns in ![]() |
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Spawns naturally |
Bosses[edit | edit source]
Name | Spawning requirement |
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Spawned by using a ![]() ![]() ![]() |
Resources[edit | edit source]
Deeplands Table[edit | edit source]
The Deeplands Loot Table consists of the following items that can be dropped by all hostile mobs and bosses in the dimension (but not the NPCs):
Unique drops | ||||
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Item | Quantity | Looting | Chance | Notes |
Nothing | – | – | 99.5% | |
Rare Table | – | – | 0.5% | Chance is increased with each level of luck and/or looting. |
The above pool is rolled 1 time. Will only roll if the entity is killed directly by a player. | ||||
Nothing | – | – | 75.0% | |
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1-3 | – | 25.0% | |
The above pool is rolled 0-2 times, with an additional 0-1 rolls per point of Luck. | ||||
Nothing | – | – | 49.5% | Chance is decreased with each level of luck and/or looting. |
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1-8 | +0-2 per level | 39.6% | |
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1 | +0-1 per level | 9.9% | |
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1 | – | 1.0% | Chance is increased with each level of luck and/or looting. |
The above pool is rolled 1 time, with an additional 0-1 rolls per point of Luck. |
Related Advancements[edit | edit source]
Icon | Name | Description | Obtaining | Parent | ID | Hidden |
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The Deep Below | Visit the Deeplands | See description | — | aoa3:deeplands/root
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No
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Directory[edit | edit source]
Chunk data for the Deeplands can be found in the AoA_Deeplands folder in a world's save folder in the player's Minecraft directory.
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