Swords
Swords are short-ranged melee weapons that can attack quickly. By attacking an enemy while falling, a sword can deal a critical hit that increases the base damage by 1.5x. Swords deal melee damage. Most swords have an attack speed of 1.6, but there are some exceptions.
Contents
Enchanting[edit | edit source]
Swords can be given the following enchantments:
- Bane of Arthropods
- Curse of Vanishing
- Fire Aspect
- Intervention
- Knockback
- Looting
- Mending
- Sharpness
- Smite
- Sweeping Edge
- Unbreaking
Bolded enchantments are ones added by Advent of Ascension. Any Sword added by the mod can be enchanted at an Enchantment Table, Anvil, or Infusion Table.
List of Swords[edit | edit source]
Below is a list of all Swords in the mod. They are grouped by the dimensional tier they can be obtained at. By default, the lists are in alphabetical order; the order can be changed by clicking the arrows at the top of the table.
Tier 0 (Overworld)[edit | edit source]
Name | Damage | Attack speed | Durability | Effects |
---|---|---|---|---|
![]() |
8.5 (![]() |
1.6 | 1200 | |
![]() |
9 (![]() |
1.6 | 1700 | Grants increased strength when in water |
![]() |
1 (![]() |
4.8 | 1000 | A holy token |
![]() |
8 (![]() |
1.6 | 800 | |
![]() |
6 (![]() |
1.6 | 400 | |
![]() |
7.5 (![]() |
1.6 | 700 | |
![]() |
11 (![]() |
1.6 | 1750 | |
![]() |
13 (![]() |
1.6 | 1800 | Also effective against wood |
![]() |
11.5 (![]() |
1.6 | 1800 | 10% chance to briefly stun targets |
Tier 1[edit | edit source]
Name | Damage | Attack speed | Durability | Effects |
---|---|---|---|---|
![]() |
13 (![]() |
1.6 | 1600 | Has a 20% chance to do extra damage |
![]() |
14.5 (![]() |
1.6 | 2000 | 10% to summon a Friendly Creeper on hit |
![]() |
12 (![]() |
1.6 | 1800 | |
![]() |
13 (![]() |
1.6 | 1630 | Sets targets on fire |
![]() |
13.5 (![]() |
1.6 | 2000 | Poisons targets |
![]() |
15 (![]() |
1.6 | 2040 | Sets targets on fire If target is immune to fire, withers them instead |
![]() |
14 (![]() |
1.6 | 1960 | Gains additional power the less armour the holder uses |
![]() |
13 (![]() |
1.6 | 1950 | Also effective against rocks |
![]() |
11.5 (![]() |
2 | 2100 |
Tier 2[edit | edit source]
Name | Damage | Attack speed | Durability | Effects |
---|---|---|---|---|
![]() |
14 (![]() |
1.8 | 1770 | |
![]() |
15 (![]() |
1.6 | 1800 | |
![]() |
16.5 (![]() |
1.6 | 1900 | Slows targets Duration increases depending on number of nearby enemies |
![]() |
15 (![]() |
1.7 | 1700 | |
![]() |
16 (![]() |
1.6 | 1800 | Explodes on hit |
![]() |
16 (![]() |
1.6 | 2050 | Right-click to consume a Crystallite Stone and charge the sword |
![]() |
15.5 (![]() |
1.6 | 1900 | 10% chance to confuse the target into attacking another enemy |
![]() |
17 (![]() |
1.6 | 2020 | Enemies with armour cause an explosion on hit |
![]() |
16.5 (![]() |
1.6 | 2000 | Absorbs health from the target |
![]() |
16 (![]() |
1.6 | 2030 | Transfers negative effects from the wielder to the target on hit |
![]() |
15.5 (![]() |
1.6 | 1810 | Finishes off targets close to death |
![]() |
16 (![]() |
1.6 | 1850 | Very sweet |
![]() |
16 (![]() |
1.6 | 2250 | Sets all nearby enemies on fire |
Tier 3[edit | edit source]
Name | Damage | Attack speed | Durability | Effects |
---|---|---|---|---|
![]() |
18.5 (![]() |
1.6 | 2400 | Occasionally steals health from the target |
![]() |
18.5 (![]() |
1.6 | 2450 | Runes held in offhand can be channeled for additional effects Channeling Rune power drains durability |
![]() |
18 (![]() |
1.6 | 2300 |
Tier 4[edit | edit source]
Name | Damage | Attack speed | Durability | Effects |
---|---|---|---|---|
![]() |
18 (![]() |
1.6 | 2670 | Sets targets on fire |
![]() |
8.5 (![]() |
3.2 | 2700 |