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Subterranean Armor

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Subterranean Armor
Subterranean Helmet.png Subterranean Chestplate.png Subterranean Leggings.png Subterranean Boots.png
Armor Helmet: +3 Armor
Chestplate:+8 Armor
Leggings:+6 Armor
Boots:+3 Armor
Total: +20 Armor
Armor toughness +1 Armor Toughness per piece
+4 Armor Toughness total
Durability Helmet: 550
Chestplate: 800
Leggings: 750
Boots: 650
Effect 100% of melee damage taken is dealt to the attacker
Renewable Yes
Stackable No
Version added 1.1
ID aoa3:subterranean_helmet

Subterranean Armor is an armor set from the Deeplands.

Statistics[edit | edit source]

Subterranean Armor is equivalent to diamond armor in terms of strength, with slightly less Armor Toughness.

Full Set Bonus[edit | edit source]

When a full set is worn, any melee damage done to the player will also deal damage to the attacker. The amount of damage depends on how much damage the player took. For example, the player would take 3 (Heart.png×1.5) damage from a Sand Golem in unenchanted Subterranean Armor, so the Sand Golem would also take 3 (Heart.png×1.5) damage.

Repairing[edit | edit source]

The Subterranean Armor can be repaired with the following methods:

Enchanting[edit | edit source]

Subterranean Armor can be given all of the enchantments that armor in vanilla Minecraft can be given. It can be enchanted on an anvil, Infusion Table, or Divine Station, but cannot be enchanted on a vanilla enchantment table.

In this mod, the player can also put the Intervention enchantment on the armor.

Obtaining[edit | edit source]

Deep Cases have a chance of dropping Subterranean Armor pieces when destroyed.