|Armor||Helmet: +3 Armor|
Total: +18 Armor
|Armor toughness||+0 Armor Toughness per piece |
+0 Armor Toughness total
|Effect||No hunger while worn|
Wearer is weakened while equipped
Sudden hunger when removed
|Other version information|
Skeletal Armor is a hunger-affecting armor set found in Precasia.
Statistics[edit | edit source]
Skeletal Armor is weaker than diamond armor, but stronger than iron armor in terms of strength, with no Armor Toughness.
Full Set Bonus[edit | edit source]
When a full set is worn, the player's hunger bar will no longer deplete, even if inflicted with the hunger effect. The player will however lose hunger if any of the armor pieces are taken off. The longer the player wears the armor, the less hunger is lost upon taking any pieces off.
The player will also be inflicted with a Weakness I effect that lasts until any armor pieces are removed.
Repairing[edit | edit source]
The Skeletal Armor can be repaired with the following methods:
- At an anvil, using Rosite Ingots.
- At a Mending Table, with Magic Mending Solution.
- Two damaged Skeletal Armors can be crafted together.
Enchanting[edit | edit source]
Skeletal Armor can be given all of the enchantments that armor in vanilla Minecraft can be given. It can be enchanted on an anvil, Infusion Table, or Divine Station, but cannot be enchanted on a vanilla enchantment table.
In this mod, the player can also put the Intervention enchantment on the armor.
Obtaining[edit | edit source]
Crafting[edit | edit source]
|Skeletal Helmet||5 Skullbone Fragments|
|Skeletal Chestplate||8 Chestbone Fragments|
|Skeletal Leggings||7 Legbone Fragments|
|Skeletal Boots||4 Footbone Fragments|