Sea Viper
Sea Viper | |
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Statistics | |
Health | 116 (![]() |
Size | Width: 1.2 blocks Height: 0.6875 blocks |
Damage | Easy: 7.25 (![]() Normal: 14.5 ( ![]() Hard: 21.75 ( ![]() |
Environment | L'Borean |
Hostility | Aggressive |
XP | ![]() |
Id | aoa3:sea_viper |
Version added | 1.1 |
Sea Vipers are hostile melee mobs that appear in L'Borean
Contents
Spawning[edit | edit source]
Sea Vipers spawn naturally in L'Borean.
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[edit | edit source]
Sea Vipers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
They inflict Poison I for 10 seconds upon hitting the player. They will also regenerate 2 (×1) per tick if in water.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Drops[edit | edit source]
Unique drops | ||||
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Item | Quantity | Looting | Chance | Notes |
Lborean Table | – | – | 100.0% | |
The above pool is rolled 1 time. | ||||
Nothing | – | – | 90.9% | Chance is decreased with each level of luck and/or looting. |
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1 | – | 9.1% | |
The above pool is rolled 1 time. |
History[edit | edit source]
Version | Information |
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1.1 | Added Sea Vipers. |
3.0 | ID changed to aoa3:sea_viper from nevermine.SeaViper .
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