The mod developer has officially decided that the mod was going to 1.15.2! If you still want to read the document detailing what could happen in regards to updating the mod to Minecraft 1.15, you can find it here. You can also voice your opinion on Discord.

Runic Armor

From Advent of Ascension Wiki
Jump to: navigation, search
Runic Armor
Runic Helmet.png Runic Chestplate.png Runic Leggings.png Runic Boots.png
Armor Helmet: +5 Armor
Chestplate: +9 Armor
Leggings: +8 Armor
Boots: +5 Armor
Total: +27 Armor
Armor toughness +7 Armor Toughness per piece
+28 Armor Toughness total
Durability Helmet: 737
Chestplate: 1072
Leggings: 1005
Boots: 871
Effect Per Piece Worn: +10% resistance to magic damage
Full Set Bonus: Grants a small shield when taking magic damage
Effect can only be used once every 5 minutes
Renewable Yes
Stackable No
Version added 1.0
ID aoa3:runic_helmet

Runic Armor is a Tier 3 armor set dropped by Clunkhead.

Information[edit | edit source]

When a piece of Runic armor is worn, the player will take 10% less damage from magic damage. This includes magic projectiles fired by mobs like Goblin and Web Reaper, along with other sources of magic damage like the harming effect and Evoker fangs. Wearing more pieces of Runic armor will further reduce magic damage, to increments of 20%/30%/40% less damage- depending on how many pieces are worn.

Wearing a full set of Runic armor will have it apply Absorption I for 10 seconds, if the player is hit by magic damage. Once activated, the ability has a 5 minute cooldown before it can be activated again.

Repair[edit | edit source]

See Repairing

Enchanting[edit | edit source]

See Armor#Enchanting

Obtaining[edit | edit source]

Mob Drops[edit | edit source]

Runic Armor can be obtained as a drop from the following mobs:

Trivia[edit | edit source]

  • Out of all the armor sets added by the mod, Runic armor has the highest total armor value.