The mod developer has release a document detailing what could happen in regards to updating the mod to Minecraft 1.15. If you think the mod should or shouldn't update, check out the design document and vote in the poll at the bottom: here.

Rockbiter

From Advent of Ascension Wiki
Jump to: navigation, search
Rockbiter
Rockbiter.png
Statistics
Health 60 (Heart.png×30)
Size Width: 1 block
Height: 1.125 blocks
Damage Easy: 3.5 (Heart.png×1.75)
Normal: 7 (Heart.png×3.5)
Hard: 10.5 (Heart.png×5.25)
Armor 1.5 (Armor icon.png×0.75)
Environment Deeplands
Hostility Aggressive
XP Xp Orb.png 12
Knockback Resistance 20%
Id aoa3:rockbiter

Rockbiters are hostile melee mobs that spawn naturally in The Deeplands.

Spawning[edit | edit source]

Rockbiters spawn naturally in The Deeplands.

They will only spawn in places with a light level lower than 8. Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

Behavior[edit | edit source]

Rockbiters are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Drops[edit | edit source]

Unique drops
Item Quantity Looting Chance Notes
Deeplands Table 100.0%
The above pool is rolled 1 time.
Nothing 95.2% Chance is decreased with each level of luck and/or looting.
Armour Plating.png Armour Plating 1 4.8%
The above pool is rolled 1 time.

Rockbiters drop Xp Orb.png 6 experience when killed.