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Removed features

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This page documents features that are no longer a part of the mod.

These features only existed in outdated versions of Advent of Ascension.


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Reason: This article needs cleaned up into more proper sections.



The following article lists all of the removed features in the mod. These were content that existed at one point but were removed later.

Removed features[edit | edit source]

Portal blueprints and portals[edit | edit source]

Prior to version 2.0, there was a different way to get to dimensions instead of the Ancient Teleporter. Portals to the dimensions would instead spawn naturally in the world. These portals could then be recreated at home using special blueprints, which were then dropped off of the rare mobs in the dimensions.

  • The Haven portal spawned high in the sky above Extreme Hills biomes in the Overworld.
  • The Abyss portal spawned in the Nether.
  • The Precasia portal spawned underground in Jungle biomes in the Overworld.
  • The Mysterium portal spawned in Taiga biomes in the Overworld.
  • The Iromine portal spawned in the Deeplands.
  • The Deeplands portal spawned underground in the Overworld.
  • The Gardencia portal spawned in Precasia.
  • The L'Borean portal spawned in Gardencia.
  • The Barathos portal spawned in Runandor.
  • The Dustopia portal spawned in Greckon.
  • The Vox Ponds portal spawned in Gardencia.

Lunalus also had a blueprint, and there were two blueprints for the Greckon/Runandor portal, these were also scrapped. The textures for the portal blueprints can still be found inside the mod's files.

Cannon dust[edit | edit source]

In version 1.0, cannons required different kinds of dust as ammunition in order to be fired. One such example is "Darkstone Dust"
Darkstone Dust
(see image right). These dusts were removed and replaced with Cannonballs and Grenades. The textures still exist in the mod's files.

Upgradable swords[edit | edit source]

In version 1.0, there existed three swords that were the result of upgrading a sword with an Upgrade Kit. These include the Ancient Crystallite Sword, Precasian Bloodstone Sword, and Skeletal Nether Sword. These swords behaved exactly the same as their un-upgraded counterparts, they only looked visually different. The swords were removed, but their textures still exist in the mod's files.

Unique skill master guis[edit | edit source]

Skill Masters used to have unique, colored guis individual to the skill master. Starting in 2.4, the guis were all replaced with a single gui that all Skill Masters share.

Thermal armor[edit | edit source]

Calefaction armor[edit | edit source]

Calefaction skill[edit | edit source]

Vitality[edit | edit source]

Freezing to death[edit | edit source]

Freezing to death was a game mechanic accompanied with Vitality. Whenever the Vitality meter dropped to zero, a screen effect that resembled ice would be placed on the player's screen and the message "You need to warm up!" would be displayed in the chat. The player would also slowly lose health while this was occurring. The only way to stop it is to engage in activities that would increase the Vitality bar, including consuming Tea, standing near a campfire, or by wearing a full set of Thermal Armor.

Freezing to death was removed shortly after its implementation due to its unpopularity. The screen effects used for it still exist in the mod's files.

Elemental arrow[edit | edit source]

Mystic lamps pillars[edit | edit source]

In old versions of the mod, Mystic Lamp pillars generated semi-commonly throughout the Mysterium dimension. The structure consisted of a pillar made of Black Mysterium Bricks with a Mystic Lamp on top. When the dimension got an overhaul, these were removed.

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