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Paladin

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Paladin
Paladin.png
Statistics
Health 109 (Heart.png×54.5)
Size Width: 0.6875 blocks blocks
Height: 2.0 blocks
Damage Easy: 8 (Heart.png×4)
Normal: 16 (Heart.png×8)
Hard: 24 (Heart.png×12)
Armor 18 (Armor icon.png×9)
Environment Runandor
Hostility Aggressive
XP Xp Orb.png 22
Knockback Resistance 20%
Id aoa3:paladin
Version added 1.1

The Paladin is a hostile melee mob that spawns in the Runandor. It has a knight-like appearance, even wielding a large sword. They have the Attributes of Melee and Ranged Immunity.

Spawning[edit | edit source]

Paladins spawn naturally in Runandor.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

Behavior[edit | edit source]

Paladins are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Drops[edit | edit source]

Unique drops
Item Quantity Looting Chance Notes
Runandor Table 100.0%
The above pool is rolled 1 time.
Nothing 95.2% Chance is decreased with each level of luck and/or looting.
Armour Plating.png Armour Plating 1 4.8%
The above pool is rolled 1 time.

Trivia[edit | edit source]

  • Paladins use the anvil's landing sound for their hurt sound.