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Nightmare Armor

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Nightmare Armor
NightmareArmor.png
Nightmare Helmet.png Nightmare Chestplate.png Nightmare Leggings.png Nightmare Boots.png
Statistics
Armor Helmet: +4 Armor
Chestplate:+9 Armor
Leggings:+6 Armor
Boots:+3 Armor
Total: +22 Armor
Armor toughness +1 Armor Toughness per piece
+4 Armor Toughness total
Durability Helmet: 550
Chestplate: 800
Leggings: 750
Boots: 650
Effect Staves require 1 less of each rune
Renewable Yes
Stackable No
Version added 1.0
ID aoa3:nightmare_helmet
aoa3:nightmare_chestplate
aoa3:nightmare_legs
aoa3:nightmare_boots
Other version information
3.0
pre-3.0

Nightmare Armor is an armor set from Mysterium.

Statistics[edit | edit source]

Nightmare Armor is stronger than diamond armor in terms of strength, with slightly less Armor Toughness.

Full Set Bonus[edit | edit source]

When a full set is worn, any staves that are used by the player will consume 1 less Rune than they usually do. For example, a Fire Staff would consume 1 Wind Rune and 1 Fire Rune instead of the usual cost of 2 Wind/Fire Runes. The Rune cost cannot go below 1.

Nightmare armor can also stack with the Archmage enchantment, further reducing the Rune cost. The cost still won't go below 1, however.

Repairing[edit | edit source]

The Nightmare Armor can be repaired with the following methods:

Enchanting[edit | edit source]

Nightmare Armor can be given all of the enchantments that armor in vanilla Minecraft can be given. It can be enchanted on an anvil, Infusion Table, or Divine Station, but cannot be enchanted on a vanilla enchantment table.

In this mod, the player can also put the Intervention enchantment on the armor.


Obtaining[edit | edit source]

Nightmare Armor is obtained via trading with Gorb Engineers