|The mod developer has release a document detailing what could happen in regards to updating the mod to Minecraft 1.15. If you think the mod should or shouldn't update, check out the design document and vote in the poll at the bottom: here.|
|Size||Width: 0.6 blocks |
Height: 2.7 blocks
|Damage||Easy: 2.5 (×1.25)|
Normal: 5 (×2.5)
Hard: 7.5 (×3.75)
Spawning[edit | edit source]
Night Watchers spawn naturally in all biomes in the Overworld.
They will only spawn during Full Moon events, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.
Behavior[edit | edit source]
Night Watchers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Unique Abilities[edit | edit source]
When a Night Watcher successfully attacks an entity, it will apply blindness for 4.75 seconds. Additionally, if the Night Watcher is attacked using melee, they will apply blindness for 3.25 seconds
Hunter Mob[edit | edit source]
Night Watchers are Hunter creatures that can be killed at any level. When killed, they will grant 9.5 Hunter xp.
Drops[edit | edit source]
|The above pool is rolled 1 time.|
Experience[edit | edit source]
Night Watchers drop 4 experience when killed.