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Natura

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Natura
Natura.png
Statistics
Health 30 (Heart.png×15)
Size Width: 0.8 blocks
Height: 1.6875 blocks
Damage Easy: 1.75 (Heart.png×0.875)
Normal: 3.5 (Heart.png×1.75)
Hard: 5.25 (Heart.png×2.625)
Environment Overworld: Coniferous Biomes
Hostility Aggressive
Id aoa3:natura
Version added 1.0

Naturas are hostile melee mobs that spawn naturally in the Overworld.

Spawning[edit | edit source]

Naturas spawn naturally in coniferous-type biomes in the Overworld.

They will only spawn during the day, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

Behavior[edit | edit source]

Naturas are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Unique Abilities[edit | edit source]

When a Natura successfully attacks a player, it will drain up to 50 Energy from the player's reserves, causing it to heal itself 15 health, and giving this message: You feel your energy being drained.

Drops[edit | edit source]

Unique drops
Item Quantity Looting Chance
Overworld Table 100.0%
The above pool is rolled 1 time.

Experience[edit | edit source]

Bomb Carriers drop Xp Orb.png×3 experience when killed.

Bestiary Entry[edit | edit source]

Naturas are creatures of unknown origin, but it is often suspected they are otherworldly. Usually only found in coniferous areas, they like to use their natural colouring to blend into the flora.

They also have a strong natural draining effect when they come into contact with another living creature. Being affected by this may interfere with operation of blasters and other energy-sourcing weapons.

Being a general nuisance is apparently the only reason they exist, as they are not known to eat, drink, or perform any other primal activities. They will attack without provocation, and it is suspected that their sustenance is fueled by draining energy from their targets.