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Modulo

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Modulo
Modulo.png
Statistics
Health 45 (Heart.png×22.5)
Size Width: 1 block
Height: 1.2 blocks
Damage 4.5 (Heart.png×2.25)
Armor 4 (Armor icon.png×2)
Environment Overworld
Hostility Aggressive
Hunter level 1
Hunter XP 11.9
XP Xp Orb.png 11
Id aoa3:modulo
Version added 2.4

Modulo are hostile flying ranged mobs that spawn naturally in the Overworld during the Lunar Invasion event.

Spawning[edit | edit source]

Modulo spawn naturally in all biomes in the Overworld.

They will only spawn during Lunar Invasion events, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.

Behavior[edit | edit source]

Modulos are flying ranged mobs that will strafe around targets in the air while firing projectiles.

They are aggressive, and will attack nearby players within 42 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Hunter Mob[edit | edit source]

Modulos are Hunter creatures that can be killed at any level. When killed, they will grant 11.9 Hunter xp.

Like all hunter creatures, Modulos will not be aggressive towards players that do not have the required Hunter level to attack. If spawned by a spawner block, they will be aggressive as normal.

Drops[edit | edit source]

Unique drops
Item Quantity Looting Chance Notes
Overworld Table 100.0%
The above pool is rolled 1 time.
Nothing 83.3% Chance is decreased with each level of luck and/or looting.
Power Core.png Power Core 1 16.7%
The above pool is rolled 1 time.

Modulos drop Xp Orb.png 4 experience when killed.