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Many mobs in Advent of Ascension have attributes that make them immune to certain types of damage. The attributes appear in the form of icons above the mob, togglable with the 'n' key by default.
Information[edit | edit source]
The below is WIP, some details may be slightly off. Also note that some icons were changed and/or added in 3.0 and the old icons are not shown here at the moment.
Hunter: This mob is a hunter mob and can only be damaged by the player when they reach certain Hunter levels. Hunter mobs that the player cannot damage will not attack the player.
Most Hunter mobs can be damaged through environmental damage regardless of the player's level, so fire, lava, and the like can be used to eliminate them. However, Hunter mobs will not drop rewards or Hunter experience unless killed by a player or their minion, both of which require that the player has a sufficient Hunter level.
Green sword pairs above their heads mean that the player looking at the mob has a high enough Hunter level to damage them. A red sword pair indicates that the player cannot damage the mob.
List of mobs with attributes[edit | edit source]