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Minigame

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A Rune Templar minigame in progress.

Minigames are small events that the player can choose to play.

Information[edit | edit source]

There are currently 4 types of minigames that exist in the game.

Each minigame has different ways to play it. If the player wins a minigame, they will receive special rewards.

Exoid Minigame[edit | edit source]

An Exoid from the Exoid minigame.

The Exoid minigame is a minigame playable in the Vox Ponds.

How to Play[edit | edit source]

To play this minigame the player has to use an Apoco Stone on an Exoid Station. In normal play this can be found on the Exoid Platforms in the Vox Ponds. Upon using the Apoco Stone, it will be consumed and an Exoid will spawn in.

Once spawned, the player has to kill the Exoid. Once killed, another Exoid will spawn within a 45-block radius (on the x and z-axies) from where the last Exoid was killed. The player will have to find the new Exoid and kill it. The player has to repeat this process five times to win the minigame. If the player takes too long to find an Exoid, it will explode and the player will lose. The player will win this minigame once the fifth one is killed. The fifth Exoid will drop the rewards upon being defeated.

Rewards[edit | edit source]

Upon defeating the fifth and final Exoid, it will drop the following items. Note that Exoids before the fifth one have the ability to drop Copper Coins.

Reward Quantity Drop Chance Notes
Doom Stone.png Doom Stone 1 100% Dropped from the fifth Exoid.
Vox Ponds Realmstone.png Vox Ponds Realmstone 4 33% Dropped from the fifth Exoid.

Rune Templar Minigame[edit | edit source]

The Rune Templar Minigame is a minigame from the Lands of Runandor.

How to Play[edit | edit source]

To play this minigame, the player has to locate a Rune Templar. In normal play, they can be found in their underground Runic Rooms in Runandor. There are four color variants of this minigame: Red, Blue, Yellow and Green. Depending on the color of the minigame dictates the individual components of the minigame.

To start the minigame the player has to have both a Runic Energy and either a Fire Rune, Water Rune, Energy Rune or Life Rune + Poison Rune. Depending on the color of the minigame will determine which color of rune the player requires. With the Runic Energy in the player's hands, they must then use it on the Rune Templar. If done correctly, the Runic Energy + runes will be consumed, the Rune Templar will light up and a bar will appear on top of the screen.

When activated, the Rune Templar mob will have full health and will gradually start losing it. A Rune Templar has 400 (Heart.png×200) health max. During the minigame, the Rune Templar will spawn Runic Lifeforms. Whenever there are Runic Lifeforms near the Rune Templar, the Rune Templar will start healing. In order to win the minigame, the player has to let the Rune Templar's health deplete to zero, meaning the player must defeat the Runic Lifeforms along the way.

The color of the Runic Lifeform determines its abilities.

Once its health reaches zero, the Rune Templar will deactivate and drop the reward.

Rewards[edit | edit source]

The rewards for this minigame are:

Rewards Quantity Drop Chance Notes
Mega Rune Fragments.gif Mega Rune Fragments 1 100% The color of the fragment depends on the color of Rune Templar. The fragments are used to make the Mega Rune Stone which is used to spawn Clunkhead.

Hydrolisk Minigame[edit | edit source]

The Hydrolisk Minigame is a minigame from L'Borean.

How to Play[edit | edit source]

To play this minigame the player has to use a Pure Water Stone on a Hydro Table. In normal play this can be found on the Hydro Platforms in L'Borean. Upon using the Pure Water Stone, it will be consumed and a Hydrolisk will spawn in.

In order to win the minigame, the player has to defeat the Hydrolisk. From the start, the Hydrolisk will have a shield making it immune to damage, so the player must deactivate this shield first before the player can start damaging the Hydrolisk. The Hydrolisk will spawn Hydrolons to assist it while its shield is up. To deactivate the shield, the player has to defeat the Hydrolons and obtain the Hydro Stones as drops from them. Then with the Hydro Stone in the player's hands, the player must use the Hydro Stones on the shielded Hydrolisk. After using enough Hydro Stones on the shield, it will deactivate.

After the shield is deactivated, the Hydrolisk will no longer spawn Hydrolons. Instead, it will place down water blocks. The Hydrolisk also gains the ability to rapidly heal in water. Once the shield is down, the player can begin damaging the Hydrolisk. Once its health reaches zero, the Hydrolisk will be defeated and the player will have won the minigame.

Rewards[edit | edit source]

The rewards for defeating the Hydrolisk are:

Reward Quantity Drop Chance Notes
HydroplateArmorIcons.png Hydroplate Armor 1 100% The Hydrolisk will always drop one piece of the Hydroplate Armor when defeated.
Silver Coin.png Silver Coin 5-10 100%

Immortallis minigames[edit | edit source]

The dimension Immortallis contains several minigames played during the player's time there. Beating the minigames in Immortallis grants the player access to the next room in the dungeon.

Gold Collecting minigame[edit | edit source]

A gold-collecting minigame exists in rooms 2 and 6 of Immortallis. The objective of this minigame is to collect gold and deposit it into the gold accumulators.

To play this minigame, the player must defeat Goldums/Goldus' and obtain the Impure Gold/Pure Gold from them respectively, and deposit the gold in the Gold Accumulator/Pure Gold Accumulator (depositing can be done by using the gold on the accumulator). The player can only have one gold on them at a time, attempting to collect more will not work until the player has deposited the original gold. The player must deposit 5 gold in order to beat the minigame and progress to the next room. The amount of gold having already been deposited is kept track in the Pluton tribute bar.

Fighting Mobs minigames[edit | edit source]

A mob-fighting minigame exists in rooms 4 and 8 of Immortallis. The objective of this minigame is to defeat 25 mobs.

To play this minigame, the player must simply defeat 25 mobs provided in the room. In the 4th room, these include Skelekytes and Skeledons, while in the 8th room these include Urvs, Ghastus', and Visages. Once 25 are defeated, the player will unlock the way to the next room. The amount of mobs having already been defeated is kept track in Erebon's tribute bar.