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Health 120 (Heart.png×60)
Size Width: 2.0 blocks
Height: 3.0 blocks
Damage Easy: 5 (Heart.png×2.5)
Normal: 10 (Heart.png×5)
Hard: 15 (Heart.png×7.5)
Environment Precasia
Hostility Hostile
XP Xp Orb.png 19
Knockback Resistance 100%
Id aoa3:deinotherium
Version added 1.0

Deinotheriums are hostile melee mobs that appear in Precasia. They have the Attribute of Ranged Immunity

Spawning[edit | edit source]

Deinotheriums spawn in Precasia at any light level.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

Behavior[edit | edit source]

Deinotheriums are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Drops[edit | edit source]

Unique drops
Item Quantity Looting Chance
Precasia Table 100.0%
The above pool is rolled 1 time.
Ivory.png Ivory 0-2 +0-1 per level 100.0%
The above pool is rolled 1 time.

History[edit | edit source]

Version Information
1.0 Added Deinotheriums under the name Megatherium.
3.0 ID changed to aoa3:megatherium from nevermine.Megatherium.
3.2 Renamed to Deinotherium from Megatherium and ID changed to aoa3:deinotherium from aoa3:megatherium.
Health changed to 120 (Heart.png×60) from 250 (Heart.png×125) and damage changed to 10 (Heart.png×5) from 12 (Heart.png×6).
Knockback immunity increased to 100 from 80.
Attribute of Gun immunity removed.

Trivia[edit | edit source]