Mechmaton | |
---|---|
Statistics | |
Health | 120 (×60) |
Size | Width: 1.125 blocks blocks Height: 2.125 blocks |
Damage | Easy: 6.5 (×3.25) Normal: 11 (×5.5) Hard: 16.5 (×8.25) |
Armor | 3.5 (×1.75) |
Environment | Iromine |
Hostility | Aggressive |
XP | 19 |
Knockback Resistance | 80% |
ID | aoa3:mechmaton |
Version added | 1.1 |
Mechmatons are hostile melee mobs from Iromine.
Spawning[ | ]
Mechmatons spawn naturally in Iromine.
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[ | ]
Mechmatons are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
They deal strong knockback upon attacking their target.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Drops[ | ]
Unique drops | |||
---|---|---|---|
Item | Quantity | Chance | Notes |
Iromine Table | - | 100.0% | |
The above pool is rolled 1 time | |||
Nothing | - | 76.9% | Chance is decreased with each level of luck and/or looting. |
Power Core | 1 | 15.4% | |
Armour Plating | 1 | 3.8% | Chance is increased with each level of luck and/or looting. |
Gold Spring | 1 | 3.8% | |
The above pool is rolled 1 time |