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Mechamaton

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Mechmaton
Mechamaton.png
Statistics
Health 120 (Heart.png×60)
Size Width: 1.125 blocks blocks
Height: 2.125 blocks
Damage Easy: 5.5 (Heart.png×2.75)
Normal: 11 (Heart.png×5.5)
Hard: 16.5 (Heart.png×8.25)
Armor 3.5 (Armor icon.png×1.75)
Environment Iromine
Hostility Aggressive
XP Xp Orb.png 19
Knockback Resistance 80%
Id aoa3:mechmaton
Version added 1.1

Mechmatons are hostile melee mobs from Iromine.

Spawning[edit | edit source]

Mechmatons spawn naturally in Iromine.

They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.

Behavior[edit | edit source]

Mechmatons are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.

They deal strong knockback upon attacking their target.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Drops[edit | edit source]

Unique drops
Item Quantity Looting Chance Notes
Iromine Table 100.0%
The above pool is rolled 1 time.
Nothing 76.9% Chance is decreased with each level of luck and/or looting.
Power Core.png Power Core 1 15.4%
Armour Plating.png Armour Plating 1 3.8% Chance is increased with each level of luck and/or looting.
Gold Spring.png Gold Spring 1 3.8%
The above pool is rolled 1 time.

Trivia[edit | edit source]

  • The Mechamaton is an upgraded version of the Automaton, which The Professor created, after researching the mobs in the The Haven.
  • Despite being an upgraded Automaton, this one does NOT have multiple colors.

See Also[edit | edit source]