Lightwalker
Lightwalker | |
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Statistics | |
Health | 168 (![]() |
Size | Width: 1 block Height: 1.5625 blocks |
Damage | Easy: 7.5 (![]() Normal: 15 ( ![]() Hard: 22.5 ( ![]() |
Environment | Shyrelands (Lightwalker Dungeons) |
Hostility | Aggressive |
Hunter level | 94 |
Hunter XP | 4527.5 |
XP | ![]() |
Knockback Resistance | 10% |
ID | aoa3:lightwalker |
Version added | Tslat 1.1 |
Lightwalkers are hostile melee mobs that spawn in Lightwalker Dungeons in The Shyrelands.
Contents
Spawning[edit | edit source]
Lightwalker Dungeons[edit | edit source]
Lightwalkers will spawn continuously from the Lightwalker Spawner generated within each Lightwalker Dungeon.
Their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[edit | edit source]
Lightwalkers are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Unique Abilities[edit | edit source]
When a Lightwalker successfully attacks an entity, it will apply blindness for 6 seconds. If the target is a player, it will apply a screen effect, partially blocking the player's view. This will wear off after 6 seconds.
Hunter Mob[edit | edit source]
Lightwalkers are Hunter creatures that can only be damaged if the player is at level 94 or higher. When killed, they will grant 4527.5 Hunter xp.
Drops[edit | edit source]
Unique drops | ||||
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Item | Quantity | Looting | Chance | Notes |
Shyrelands Table | – | – | 100.0% | |
The above pool is rolled 1 time. | ||||
Nothing | – | – | 75.8% | Chance is decreased with each level of luck and/or looting. |
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1-5 | – | 15.2% | |
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3-8 | – | 7.6% | |
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1 | – | 1.5% | Chance is increased with each level of luck and/or looting. |
The above pool is rolled 1 time. |
Experience[edit | edit source]
Lightwalkers drop 16
experience when killed.
Gallery[edit | edit source]
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