|The mod developer has release a document detailing what could happen in regards to updating the mod to Minecraft 1.15. If you think the mod should or shouldn't update, check out the design document and vote in the poll at the bottom: here.|
Information[edit | edit source]
When used, it will deal 1 (×0.5) damage to every hostile mob in a 10-block radius. For every hostile mob that takes damage, the player is healed for that amount, with the cap being up to 15 (×7.5) health healed per use. Lightshine will not work if no hostile mobs are 10 blocks or closer to the player.
Repair[edit | edit source]
Enchanting[edit | edit source]
Obtaining[edit | edit source]
Mob Drops[edit | edit source]
A Lightwalker has a 1.5% chance to drop one upon death.
Trivia[edit | edit source]
- The Lightshine is the only staff in the mod that doesn't have the word "Staff" in it's name.