Iromine is a metallic and chaotic mining dimension.
|Dimension Text||You hear the sound of banging, from inside Iromine.|
- 1 Overview
- 2 Generation
- 3 Mobs
- 4 Resouces
- 5 Trivia
Overview[edit | edit source]
WARNING: Do not save and quit in this dimension. Due to a bug, doing so will cause the player to be dumped into the void upon returning to the Overworld.
Players that arrive at Iromine will receive a Haste III buff from Pluton.
What should I bring?[edit | edit source]
- A full set of Explosive armor will provide brilliant protection against swarms of Polytoms, but Omni Armor can also do that and provide extra damage against closer enemies. Purity armor won't protect you as well from the explosive attacks of Polytoms, but it will still strengthen your ranged damage output, making them easier to disperse.
- While you should bring a powerful sword and bow with you, be careful when bringing rare weapons. Quickpockets can snatch whatever weapon currently being held by the player, and then toss it on the ground, allowing Polytoms to blow up and destroy them. It's recommended to only hold a weapon out in combat, and leave a different item (or nothing) in the player's hands.
Why come to Iromine?[edit | edit source]
- Powerful weapons - such as the Mecha Bow - can be obtained from Iromine.
Generation[edit | edit source]
The landscape of Iromine is almost completely composed of metallic materials, including the foliage and flora. Much of Iromine revolves around the color scheme of black and gold, while also adding a touch of silver here and there.
Biomes[edit | edit source]
There are a total of 3 biomes in Iromine (2 of them are exclusive to the 2.5 Snapshot):
- Iromine (Golden Hills): The regular Iromine biome. Renamed to "Golden Hills" in 2.5 snapshot.
- Silvro Hills: Similar to Golden Hills, except made out of silvro-themed blocks instead.
- Iro-Tech Hills: Similar to Golden Hills, except the trees also contain Iro Glass and Iro Crates.
Blocks[edit | edit source]
|Generates in Structures|
Structures[edit | edit source]
The structures that can be found in Iromine are:
Iro Pillars[edit | edit source]
These giant towers are the Lottery structures of Iromine. The Lottomen there will sell players totems containing Mecha Blasters or Explochron Swords in exchange for Iromine Gems. The totems have a low chance to drop their namesake items.
Enforcer Towers[edit | edit source]
These towers are the lairs for Enforcers - the least dangerous mob in Iromine.
Professor's Lab[edit | edit source]
This laboratory is home to the Professor.
Mechyon Temples[edit | edit source]
These temples are the lairs of Mechyons.
Iro Passages[edit | edit source]
Like Enforcer Towers, Iro Crates can be found in these structures.
Iro Mazes[edit | edit source]
This gigantic maze-like structure is the lair of Silverfoot.
MechBot Charging Station[edit | edit source]
This structure is upcoming, and has not been implemented yet
Rune Shrine[edit | edit source]
Main Article: Rune Shrine (Structure)
The Energy rune variant of a rune shrine can be found in Iromine.
Mobs[edit | edit source]
The mobs of Iromine share a mechanical theme. There are 7 hostile mobs in Iromine. Out of those 7, 2 spawn in structures. None of them are Hunter mobs.
Hostile[edit | edit source]
|Name||Spawning Requirement||Useful drops:||Important Notes|
|Enforcer||Spawns in Iro Passages and Enforcer Towers||None||N/A|
|Mechachron||Spawns naturally but is rare.||Incomplete Mecha Staff|
|Mechamaton||Spawns naturally.||Power Staff||These mobs' attacks have
very strong knockback.
|Mechyon||Spawns in Iro Passages and Mechyon Temples||Mecha Banners||Attacks render the target
immobile for a brief time
(this excludes jumping).
|Polytom||Spawns naturally.||Iro Miner||These mobs fly.
These mobs do not
despawn if the difficulty is set
|Quickpocket||Spawns naturally.||Bolt Rifle||These mobs swipe the item
(This can cause world
corruption if using the
Mine & Blade: Battlegear 2
|Voltron||Spawns naturally.||Striker Staff, Mecha Banners||These mobs attack with
lightning. The lightning itself appears
to be invisible.
See individual mob pages for more information.
NPCs[edit | edit source]
|Name||Spawning Requirement||Useful Trades:|
|Foraging Master||Spawns naturally||Foraging Armor|
|Golden Lottoman||Spawns in Iro Pillars.||Mecha Blaster Totem and Explochron Sword Totem|
|Professor||Spawns in Professor's labs.||Mecha Gears and Silvro Coins|
See individual mob pages for more information.
Bosses[edit | edit source]
|Name||Spawning Requirement||Useful Drops:|
|Silverfoot||Spawned by using a Silvro Coin on a Silverfoot Altar located in Iro Mazes.||Lyonic Staff, Iro Cannon, Lyonic Greatblade, and Iro Rifle|
|MechBot||Spawned by using a Bloodstone on a MechBot Altar.||TBD|
See individual boss pages for more information.
Note: MechBot is an upcoming boss, and has not been implemented into the game yet.
Resouces[edit | edit source]
The resources obtainable from Iromine are
Trivia[edit | edit source]
- Quickpockets can corrupt your world if they attack you while you're using the mod Mine & Blade: Battlegear 2.
|Ancient Cavern • Barathos • Candyland • Celeve • Creeponia • Crystevia • Dustopia • Ethereus • Gardencia • Greckon • Immortallis • Iromine • Labricon • Lands of Lelyetia • Lands of Runandor • L'Borean • Lunalus • Mysterium • Overworld • Playtopia • Precasia • The Abyss • The Deeplands • The Everland • The Haven • The Nether • The Shyrelands • Vox Ponds|