Iromine
Iromine | |
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Prerequisite dimension | Barathos |
Tier | 2 |
Realmstone | ![]() |
Text | You hear the sound of banging, from inside Iromine. |
Portal sound | |
Version | 1.1 |
Iromine is a chaotic steampunk-like dimension.
Contents
Overview[edit | edit source]
Iromine is one of the most chaotic dimensions in Advent of Ascension.
Accessing[edit | edit source]
Iromine can be accessed by using an Iromine Realmstone on a constructed portal frame. The Realmstone for Iromine is obtained by using a Blank Realmstone on a Mineralization Station.
Generation[edit | edit source]
The landscape of Iromine consists of a series of hills and flat areas. The dimension's stone layer is composed of iromine stone going down until towards y = 0, where there exists a layer of Dimensional Fabric. The surface of the dimension consists of Iromine Grass.
Caves generate underground in Iromine, similar to Overworld caves. Lyon ore can be found in veins in small quantities underground.
Blocks[edit | edit source]
Naturally generating |
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Foliage |
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Generates in structures |
32px Striped Iro Brick |
32px Dotted Iro Brick |
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Structures[edit | edit source]
There are currently 8 structures in Iromine.
Image | Structure name | Description |
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Charging Pads | Four MechBot Altars can be found in these structures. Using a Gold Spring on any one of them will summon the MechBot boss. |
300px | Energy Rune Shrine | The Energy Rune variant of the Rune Shrine can also spawn in Iromine. |
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Iro Pillar | A pillar structure with a Golden Lottoman in it. |
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Enforcer Tower | These towers are where Enforcers, the least dangerous mob in Iromine spawn. An Iro Crate can be found inside. |
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Mechyon Temple | These temples are where Mechyons spawn. |
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Iro Maze | These gigantic mazes are where Silverfoot can be fought. At the end of a maze, a Silvro Coin can be used on the Silverfoot Altar to challenge the boss. |
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Iro Passage | These dungeons house both Enforcers and Mechyons. Similarly to Enforcer Towers, Iro Crates can be found in these structures. |
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Professors Lab | A laboratory that is home to the Professor. He sells Silvro Coins which are required to fight Silverfoot. |
Mobs[edit | edit source]
The mobs of Iromine share a mechanical theme. There are 7 hostile mobs in Iromine. Out of those 7, 2 spawn in structures.
Hostile[edit | edit source]
Name | Spawning requirement |
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Spawns in ![]() ![]() |
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Spawns naturally but is rare. |
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Spawns naturally. |
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Spawns in ![]() ![]() |
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Spawns naturally. |
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Spawns naturally. |
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Spawns naturally. |
See individual mob pages for more information.
NPCs[edit | edit source]
Name | Spawning Requirement |
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Spawns naturally |
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Spawns in ![]() |
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Spawns in ![]() |
See individual mob pages for more information.
Bosses[edit | edit source]
Name | Spawning Requirement |
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Spawned by using a ![]() ![]() |
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Spawned by using a ![]() ![]() |
See individual boss pages for more information.
Resources[edit | edit source]
Iromine Table[edit | edit source]
The Iromine Loot Table consists of the following items that can be dropped by all hostile mobs and bosses in the dimension (but not the NPCs):
Unique drops | ||||
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Item | Quantity | Looting | Chance | Notes |
Nothing | – | – | 99.5% | |
Rare Table | – | – | 0.5% | Chance is increased with each level of luck and/or looting. |
The above pool is rolled 1 time. Will only roll if the entity is killed directly by a player. | ||||
Nothing | – | – | 75.0% | |
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1-3 | – | 25.0% | |
The above pool is rolled 0-2 times, with an additional 0-1 rolls per point of Luck. | ||||
Nothing | – | – | 50.0% | Chance is decreased with each level of luck and/or looting. |
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1-8 | +0-2 per level | 40.0% | |
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1 | +0-1 per level | 10.0% | |
The above pool is rolled 1 time, with an additional 0-1 rolls per point of Luck. |
Related Advancements[edit | edit source]
Icon | Name | Description | Obtaining | Parent | ID | Hidden |
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The Golden Hills | Visit Iromine | See description | — | aoa3:iromine/root
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