|The wiki could use some editors! Any help would be appreciated as our shortage of editors makes it take longer to update the wiki. If you want to help out with editing, feel free to do so, it would be much appreciated! You can also check out the to-do list for a list of things needing done.|
|Size||Width: 0.8 blocks |
Height: 1.6875 blocks
|Damage||Easy: 2.75 (×1.375)|
Normal: 5.5 (×2.75)
Hard: 8.25 (×4.125)
Spawning[edit | edit source]
Irklings spawn naturally in all biomes in the Overworld.
They will only spawn during Full Moon events, and like most other mobs; their spawning can be prevented by placing torches or other lighting blocks nearby to raise the light level above 7.
Behavior[edit | edit source]
Irklings are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Every 4 seconds, Irklings will hop into the air. If they are chasing a target at the same time, they will launch towards the target while jumping.
Hunter Mob[edit | edit source]
Irklings are Hunter creatures that can be killed at any level. When killed, they will grant 9.9 Hunter xp.
Drops[edit | edit source]
|The above pool is rolled 1 time.|
Experience[edit | edit source]
Irklings drop 4 experience when killed.