The mod developer has officially decided that the mod was going to 1.15.2! If you still want to read the document detailing what could happen in regards to updating the mod to Minecraft 1.15, you can find it here. You can also voice your opinion on Discord.

Innervation Master

From Advent of Ascension Wiki
Jump to: navigation, search
Innervation Master
Innervation Master.png
Statistics
Health 50 (Heart.png×25)
Size Width: 0.5625 blocks
Height: 2.0 blocks
Environment Celeve
Hostility Passive
XP Xp Orb.png 2
Id aoa3:innervation_master
Version added 2.0.4

Innervation Master is a passive NPC that spawns naturally in Celeve.

Behavior[edit | edit source]

Like all other roaming NPCs, Innervation Masters can despawn, and roam freely throughout Celeve. Their despawn can be prevented by naming them using a name tag.

Trades[edit | edit source]

Innervation Master trades are always fully available by default, and don't require any additional trades to unlock more.

Price Item
Lunaver Coin.png 1 Lunaver Coin Innervation Helmet.png 1 Innervation Helmet
Lunaver Coin.png 1 Lunaver Coin Innervation Chestplate.png 1 Innervation Chestplate
Lunaver Coin.png 1 Lunaver Coin Innervation Leggings.png 1 Innervation Leggings
Lunaver Coin.png 1 Lunaver Coin Innervation Boots.png 1 Innervation Boots

Drops[edit | edit source]

Unique drops
Item Quantity Looting Chance
Base Trader Drops Table 100.0%
The above pool is rolled 1 time.

Bestiary Entry[edit | edit source]

A master of Innervation, this friendly trader roams around Celeve looking to sell special Innervation armour to entities he believes is worthy.

Besides offering trades, he doesn't seem to like to converse much, and not much more is currently known about his origins.

History[edit | edit source]

Version Information
2.0.4 Added Innervation Master.
3.1 Reduced health from 250 to 50.