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Innervation is a skill themed around increasing the health of the player.
Information[edit | edit source]
Innervation levels are gained by collecting Heartstones.
The heartstone heals the player on contact depending of the innervation level of the player (click here for heal amounts).
Heartstone heal amounts[edit | edit source]
Refer to the Heartstone page for details on Heartstone heal amounts.
Experience[edit | edit source]
The amount of experience the player receives per heartstone changes as the player's Innervation level increases. The player can calculate the XP received per level with the following formula: XP required per level / special number.
The special number that the formula uses changes as the player increases their level. The following chart documents the special number used:
The player can wear the Innervation Armor when they reach level 100.