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Infusion Armor

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Infusion Armor
InfusionArmor.png
Infusion Helmet.png Infusion Chestplate.png Infusion Leggings.png Infusion Boots.png
Statistics
Armor Helmet: +3 Armor
Chestplate:+8 Armor
Leggings:+6 Armor
Boots:+3 Armor
Total: +20 Armor
Armor toughness +2 Armor Toughness per piece
+8 Armor Toughness total
Durability Helmet: 660
Chestplate: 960
Leggings: 900
Boots: 780
Effect When below 20% health:
Consumes energy to rapidly restore health
Renewable Yes
Stackable No
Version added 2.0
ID aoa3:infusion_helmet
aoa3:infusion_chestplate
aoa3:infusion_legs
aoa3:infusion_boots

Infusion Armor is an Artistry Armor set that is equipable if the player reaches level 100 in the Infusion skill.

Statistics[edit | edit source]

Infusion Armor is equivalent to diamond armor in terms of strength and Armor Toughness.

Full Set Bonus[edit | edit source]

When a full set is worn, the armor will consume Energy to heal the player when their total health goes down to 20% or lower. The amount of Energy consumed is around 50 Energy per 1 (Heart.png×0.5) health. The armor will stop consuming Energy to heal the player once they are above 20% of their health.

Repairing[edit | edit source]

The Infusion Armor can be repaired with the following methods:

Enchanting[edit | edit source]

Infusion Armor can be given all of the enchantments that armor in vanilla Minecraft can be given. It can be enchanted on an anvil, Infusion Table, or a vanilla enchantment table.

In this mod, the player can also put the Intervention enchantment on the armor.


Obtaining[edit | edit source]

Trades[edit | edit source]

The Infusion Armor is sold by the Infusion Master for one Lunaver Coin apiece.

Item Cost Obtained from
Infusion Chestplate.png Infusion Armor Lunaver Coin.png 1 Lunaver Coin per piece Infusion Master