Hunter is a skill themed around defeating mobs.
Overview[edit | edit source]
The hunter skill serves the purpose of allowing the player to defeat certain mobs, termed "hunter mobs". When the player is exploring the world or dimensions, the player may come across mobs that they are unable to damage. Training the hunter skill allows the player to damage these mobs.
The player is able to tell which mobs are hunter mobs by the two swords above the mob's head (if no icons appear, pressing the N key by default will turn it on). If the icon is two green swords, then the player is able to damage the mob. If the icon above a mob's head is two red swords, that means the player is unable to damage the mob.
When the player defeats a mob that is considered a hunter mob, the player will receive experience for their hunter skill. Each mob gives a different amount of experience. Reaching the level of a specific hunter mob will allow the player to damage it. If the player is not the correct level, the mob will not be damaged.
The list of hunter mobs, the level required to defeat them, and the experience they give, are as follows:
|Goalby, Headless Hunter, Flamewalker, Magicke, Anemia, Bloodmist, Linger, Skellox, Dark Beast, Night Watcher, Scrubby, Headless Destroyer||Lvl 1||Magicke drops 7xp, Goalby drops 10xp, event mobs drop 15xp, Flamewalker drops 17xp, Headless Hunter drops 20xp, Headless Destroyer drops 35xp|
|Boneback, Chimera, Elkanyne, Rammerhead||Lvl 12||Elkanye and Chimera drops 16xp, Boneback drops 24xp, Rammerhead drops 26xp|
|Banshee, Phantom, Nightmare Spider||Lvl 20||60xp|
|Undead Troll||Lvl 28||80xp|
|Flesh Eater||Lvl 35||120xp|
|Pod Plant||Lvl 37||120xp|
|Faceless Floater||Lvl 46||240xp|
|Cane Bug||Lvl 55||280xp|
|Nethengeic Beast||Lvl 65||560xp|
|Mushroom Spider||Lvl 70||700xp|
|Living Fungi||Lvl 77||1,500xp|
|Zhinx, Zarg||Lvl 82||Zhinx gives 1,250xp. Zarg gives 890xp|
|Spectral Wizard||Lvl 84||2,600xp|
Other uses for hunter[edit | edit source]
History[edit | edit source]
|2.0||Added the Hunter skill.|
|3.0||The Hunter symbol above mob's heads is now split into two separate symbols: two red swords for when the player can't damage a mob, and two green swords for when the player can. |
Bosses no longer drop hunter xp if the player's hunter level is 30 or over.