|3.2 has been released! You can read about it here, download the latest version here, or chat on the Official Discord server. (The Wiki Update Request Poll is still available here).|
|NOTE: A compilation of info (obtaining the new items, etc) can be found on this page while you wait for the wiki to be updated.|
|Size||Width: 0.625 blocks|
Height: 1.5 blocks
|This article is about the Hill Charger. For other charger variants, see Charger (disambiguation).|
Hill Chargers are hostile melee mobs that spawn in the Overworld in Mesa biomes.
Spawning[edit | edit source]
Hill Chargers will spawn in Mesa biomes at any light level.
Behavior[edit | edit source]
Hill Chargers are melee attackers. They have a sight-range of 32 blocks, and will pursue the nearest player within that radius. They cannot pathfind around obstacles, and will always attempt to charge straight at the player, circling around if they miss.
Drops[edit | edit source]
Hill Chargers drop:
|Item Drops||Requires player?||Quantity||Rate|
|Charger Shank||No||1||50%||Only if set on fire|
|Raw Charger Shank||No||1||100%|
Bestiary Entry[edit | edit source]
|“||The Hill Charger is another variant of the charger family of birds. Primarily residing in hot, dry, hilly areas, the hill charger can generally be distinguished from normal chargers by their sunburnt skin and hair.
Like most other chargers, they will attack unprovoked at high speed, utilising their sharp beak to inflict damage.
Configuration[edit | edit source]
The spawning of Hill Chargers can be disabled in the mod's config file by disabling all overworld mobs.
History[edit | edit source]
|2.2||Added Hill Chargers.|
|3.0||Id changed to |