|The wiki could use some editors! Any help would be appreciated as our shortage of editors makes it take longer to update the wiki. If you want to help out with editing, feel free to do so, it would be much appreciated! You can also check out the to-do list for a list of things needing done.|
|Size||Width: 0.5625 blocks |
Height: 2.0 blocks
|Environment||Iromine (Iro Pillar)|
Spawning[edit | edit source]
One Golden Lottoman spawns in with each Iro Pillar, which randomly generate in Iromine.
Behavior[edit | edit source]
Golden Lottomen never move far from their structures, and can usually be found standing in one.
Like most other structure-related NPCs, Golden Lottomen will not despawn naturally unless they are outside of their natural dimension.
Trades[edit | edit source]
Like other trading NPCs, Golden Lottomen spawn with a random selection of available trades. More trades can be unlocked by completing all currently available trades.
When a new trade is unlocked, progress on all previous trades is reset, and the process must be repeated to unlock the next trade.
This continues until all available trades are unlocked.
|28 Iromine Tokens||1 Lotto Totem|
|15 Iromine Tokens||1 Weapons Case|
|10 Iromine Tokens||1 Rune Box|
|21 Iromine Tokens||1 Treasure Box|
Drops[edit | edit source]
|Iromine Tokens||0-5||+0-2 per level||100.0%|
|The above pool is rolled 1 time.|
Bestiary Entry[edit | edit source]
|“||The Iromine extension of the lottoman group. Iro Pillars offer them protection and a sizeable landmark to shelter under, and as such they can usually be found there.
Unless you have something you want to buy, the Golden Lottoman is not usually interested in talking.