|Want to ask the mod developer a question? Or chat with other people about Advent of Ascension? You can do so on the official Discord server!|
|Health|| Normal: 15 (×7.5) |
Ghostly: 30 (×15)
|Damage|| Normal: |
Easy: 4 (×2)
Normal: 7 (×3.5)
Hard: 10 (×5)
Easy: 8 (×4)
Normal: 12 (×6)
Hard: 18 (×9)
|Spawning|| Normal: Overworld: Forest, Plains, Extreme Hills |
Ghostly: Overworld (Soul Scurry Event only)
|Mob Id|| Normal: nevermine.Sasquatch |
Spawning[edit | edit source]
Normal Sasquatches can spawn naturally in Plains, Forest, and Extreme Hills biomes in the Overworld, in groups of up to 4. They can spawn at any light level.
Ghostly Sasquatches can spawn naturally anywhere in the Overworld, but only if a Soul Scurry Event is active.
Behavior[edit | edit source]
Sasquatches are melee attackers, ramming into the player to do damage. They have a sight-range of 16 blocks, and will pursue the nearest player within that radius. Sasquatches cannot pathfind, and will always travel straight for the player.
Ghostly sasquatches behave exactly the same as normal sasquatches except they have more health and have a stronger attack.
Drops[edit | edit source]
The Sasquatch and its ghostly counterpart have different drops.
Normal Sasquatch[edit | edit source]
Ghostly Sasquatch[edit | edit source]
History[edit | edit source]
|??||Sasquatches can now drop a Brown Blaster when defeated.|
|2.2.5||Added Ghostly Sasquatches.|