The mod developer has release a document detailing what could happen in regards to updating the mod to Minecraft 1.15. If you think the mod should or shouldn't update, check out the design document and vote in the poll at the bottom: here.


From Advent of Ascension Wiki
Jump to: navigation, search
Health 1 (Heart.png×0.5)
Size Width: 0.5 blocks
Height: 0.8125 blocks
Damage 20 (Heart.png×10)
Environment Immortallis
Version 2.4
Living Sound
Hurt Sound
Death Sound

The Ghastus is a powerful but frail mob that spawns from spawners in Immortallis. It plays an important role in progression through Immortallis.

When the player enters the 8th room of Immortallis, the player is asked to slay 25 evil spirits for Erebon. Ghastus are one of the 3 possible spirits the player can slay. Once 25 have been slain, the player can move on.

Spawning[edit | edit source]

Ghastus spawn from spawners in the 8th room of Immortallis. The spawners are hidden inside a pillar located in the center of the room. They will despawn if the player gets too far away from, or if the difficulty is set to Peaceful.

Ghastus can be spawned using /summon nevermine.Ghastus.

Drops[edit | edit source]

Ghastus drop 4 Erebon tribute points upon death. Once the player has gained a full Erebon tribute bar, the player may progress.

Ghastus also drop 3 XP orbs when killed.

Behavior[edit | edit source]

Ghastus will pursue the player, when the player gets within 16 blocks of one. They will always float on top of water, even if their target is below them. Ghastus will heal itself at a rate of 0.5 health points per tick for every mob within 7 blocks, so it will heal 10 health points per second for each mob.

Similar to the Fenix, the Ghastus is very powerful. Do not underestimate it.