|Consists of|| Bloodstone Bars (Brick) |
Bloodstone Bars (Block)
The Flesh Temple is a structure that spawns in the Abyss.
Generation[edit | edit source]
Flesh Temples have a 1 in 520 chance to generate on the surface of the Abyss. They will only generate if the spawning block is the biome's top block (Abyssal Grass). Only one flesh temple will generate per chunk.
Flesh temples generate exclusively in the Abyss dimension, setting a superflat world to the Abyss biome will not cause flesh temples to generate.
Structure[edit | edit source]
Flesh Temples are small box-shaped structures. They are composed mainly out of Bloodstone Bars. The structure contains a single entrance on one side. The inside of the structure is mostly empty save for some ledges, which contains spawners that spawn Flesh Eaters.
Mobs[edit | edit source]
Hostile mobs[edit | edit source]
Loot[edit | edit source]
The following can be obtained from the mobs in this structure:
|Leg-Bone Sword||Flesh Eater|
|Abyss Tokens||Flesh Eater|
|Staring Eye||Flesh Eater|
|Eye Bulb||Flesh Eater|
|Rotten Flesh||Flesh Eater|
Configuration[edit | edit source]
The player is able to configure the generation rate of Flesh Temple in the mod's config file. By default the gen rate is set to 520.
History[edit | edit source]
|1.0||Added Flesh Temples.|
|3.0||Flesh Temples can now be spawned in with the aoastructure and aoastructures commands.|