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Extraction Device

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Extraction Device
Extraction Device.png
Transparent Np
Luminance When 0ff No, When On Yes
Break Tool Pickaxe
Stackable Yes (64)
Drops Itself
Version 2.4

The Extraction Device is used to train the skill Extraction.

Obtaining[edit | edit source]

Extraction Devices can be mined with a pickaxe. If mined without a pickaxe, they will drop nothing. When mined with a pickaxe, it will drop itself.

Crafting[edit | edit source]

Name Ingredients Recipe
Extraction Device 8 Darkwash Bricks + 1 Glass
Darkwash Bricks
Darkwash Bricks
Darkwash Bricks
Darkwash Bricks
Darkwash Bricks
Darkwash Bricks
Darkwash Bricks
Darkwash Bricks
Extraction Device

Usage[edit | edit source]

An extraction device is used to train Extraction. First, the player must fill the extraction device with lava by placing lava on top of it. Then use either a stone bowl or diamond bowl. An example of what this should look like can be seen in the picture (right).

How to train Extraction.

Once the device is used once, a block of obsidian will appear in an air block under the device. If an obsidian block is already present, it will place the obsidian block in the next available air block below that obsidian. It will keep doing this until there are no more air blocks under the device. If there are no air blocks under the device's location, the extraction device cannot be used. The obsidian will have to be removed to use the device again. The player has a 50% chance to find either nothing, or one of several possible items. See Extraction for information on what items can be obtained.

Upon using the device, the player has a 33% chance to actually find an item, otherwise finding nothing. As the player levels up in extraction, more items become available. These items include:

Item Level Requirement
Coal.png Coal Lv1
Flint.png Flint Lv1
Holly Arrow.png Holly Arrow Lv5
Blaze Powder.png Blaze Powder Lv10
Limonite Ingot.png Limonite Ingot Lv15
Bone.png Bone Lv20
Silver Coin.png Silver Coin Lv25
Emerald.png Emerald Lv30
Bottle o' Enchanting.png Experience Bottle Lv35
Rosite Ingot.png Rosite Ingot Lv40
Blaze Rod.png Blaze Rod Lv45
Metal Pellet.png Metal Pellet Lv50
Dyes Lv55
Fragmented Anima Stone.png Fragmented Anima Stone Lv60
Runes.gif Runes Lv65
Grenade.png Grenade Lv70
Diamond.png Diamond Lv75
Gem Bag.png Gem Bag Lv80
Shiny Box.png Shiny Box Lv88
Gold Coin.png Gold Coin Lv90
Magic Repair Dust.png Magic Repair Dust Lv95

Experience[edit | edit source]

Experience is granted to the player's skill whenever the player finds an item in the lava. Experience may also be granted if the player finds nothing at all. All items (or nothingness) give the same experience when giving experience to the player - this is scaled up as the player levels up.

Experience is calculated with the forumula XP until next level / special value, with the special value being set in the code. Below is the list of special values placed in the denominator, based on levels:

Level Special value
1-2 5
3-8 10
9-16 20
17-25 35
26-40 60
41-60 90
61-75 150
76-98 300
99-100 500

One of the above values, based on level, is plugged into the denominator of XP until next level / special value to calculate the amount of experience the player will obtain based on the player's level. This chart is a Work in Progress

Levels 1-10 Levels 11-20
Level Experience obtained Level Experience obtained
1 11xp 11 7xp
2 12xp 12
3 6xp 13
4 7xp 14
5 8xp 15
6 9xp 16
7 10xp 17
8 11xp 18
9 6xp 19
10 6xp 20

The following graph represents the xp required to level up extraction.

Extraction Graph.png