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Exoid

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Exoid
Exoid.png
Statistics
Health 100 (Heart.png×50)
Damage Easy: 5.75 (Heart.png×2.875)
Normal: 11.5 (Heart.png×5.75)
Hard: 17.25 (Heart.png×8.625)
Environment Vox Ponds
Hostility Aggressive
XP Xp Orb.png 17
Knockback Resistance 15%
Id aoa3:exoid
Version added 1.1

The Exoid was a minigame mob from Vox Ponds.

Spawning[edit | edit source]

Exoids can be spawned by using an Apoco Stone on an Exoid Station. Due to Apoco Stones being unobtainable, it is impossible to spawn this mob in survival mode.

They will despawn if the player gets too far away from them or if the difficulty is set to Peaceful.

Behavior[edit | edit source]

Exoids are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.

They are aggressive, and will attack nearby players. If attacked by another entity, they will retaliate and continue targeting that entity.

Staying outside of their targeting range will prevent them from attacking or targeting entities.

Exoid Minigame[edit | edit source]

The Exoid is a part of a minigame that involves chasing it around. Once the first Exoid is killed, a new Exoid will spawn within a 45 block radius of the old one. The player will then have to go and find this Exoid. Killing this second Exoid will spawn in a third one in a 45 block radius of itself, and the process repeats. If the player takes too long to find and kill an Exoid, the Exoid will explode, leaving no reward. The fifth and final Exoid will drop the items.

Drops[edit | edit source]

The final Exoid will always drop one Doom Stone upon death.

Every Exoid in the minigame will drop 5-13 Copper Coins and 3 XP orbs each.