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Events

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Events are time periods when special mobs spawn in the Overworld. There are 7 events in Advent of Ascension - 4 occur at night, and 3 occur during the day. Because events do not occur all the time, it is important to take advantage of them when they do.

The beginnings and endings of events are all announced by the chat messenger.

Except for the full moon event, all events occur randomly. It is possible for multiple events to occur at the same time; for example a Soul Scurry occurring on a Full Moon, or a Death Day on a Big Day.

Night Events[edit | edit source]

The following events all occur at night. They are announced shortly after the sun sets, and end as the sun rises.

Every night, as the sun sets, the message "Night falls upon the world." will be displayed, followed by the appropriate Tribute message (e.g. "The gods are not impressed with your lack of contribution.") This does NOT signify an "event", and does not affect mob spawns. However, if a nighttime event does occur, the announcement will be within seconds of the aforementioned message.

Full Moon Event[edit | edit source]

Opening message: The ground bathes in the pearly light of the moon.
Closing message: The moon falls beyond the horizon.

The Full Moon Event is the only event that does not occur randomly, instead occuring whenever there is a full moon.

In Minecraft the moon goes through a Lunar Cycle. Each Lunar Cycle consists of 8 moon phases; on the 8th moon phase, the Full Moon comes out. The first night of the game is always a Full Moon, so it is recommended that the player makes a bed as soon as possible to skip the night.

All mobs from this event give some Hunter experience and can be attacked at Hunter level 1.

According to the Minecraft Wiki, each lunar cycle takes about 2 hours and 30 minutes. This means that assuming no nights are skipped through usage of a bed, a Full Moon Event will occur every 2 hours and 30 minutes of gameplay.

On such a night the Full Moon Event begins and special mobs can spawn. All of these mobs can be quite dangerous compared to normal night mobs. The Skellox and Scrubby are really fast and can outrun sprinting players, and the Irkling, Night Watcher, and Dark Beast are really tanky. Night Watcher use Blindness to confuse players (which can be dangerous when the faster mobs are around).


Dark BeastMoon.png
Dark Beast.png
Night WatcherMoon.png
Night Watcher.png
ScrubbyMoon.png
Scrubby.png
SkelloxMoon.png
Skellox.png
IrklingMoon.png
Irkling.png

Bloodhunt Event[edit | edit source]

Opening message: The hunt for blood has begun!.
Closing message: The blood hunters retreat, satisfied.

The Bloodhunt Event has a 1 in 31 (3.23%) chance of occurring every night.

The Anemia is a rather dangerous mob as it shoots explosive projectiles that can easily kill a player and destroy said player's items, so if the player is ill-equipped it may be a better idea to skip the Bloodhunt event.

All mobs from this event give some Hunter experience and can be attacked at Hunter level 1.


LingerBloodhunt.png
Linger.png
AnemiaBloodhunt.png
Anemia.png
BloodmistBloodhunt.png
Bloodmist.png

Soul Scurry Event[edit | edit source]

Opening message: Lost souls scurry across the world in the darkness.
Closing message: The lost souls fade as the sun comes up.

The Soul Scurry event has a 1 in 59 (1.69%) chance of occurring each night.

During the Soul Scurry event, six ghost versions of common Overworld mobs will spawn. These mobs are translucent, ghostly versions of their in-the-flesh counterparts and usually have higher health and/or attack strength.

All these mobs have immunity to Melee, Bows and Guns damage which makes them harder to kill but magic and fire works fine.


Ghostly BugeyeSoulScurry.png
Ghostly Bugeye.png
Ghostly ChargerSoulScurry.png
Ghostly Charger.png
Ghostly CyclopsSoulScurry.png
Ghostly Cyclops.png
Ghostly GoblinSoulScurry.png
Ghostly Goblin.png
Ghostly SasquatchSoulScurry.png
Ghostly Sasquatch.png
Ghostly Night ReaperSoulScurry.png
GhostReaper.png

Lunar Invasion Event[edit | edit source]

Opening message: The world just got stranger.
Closing message: The strange creatures begin to vanish.

The Lunar Invasion Event has a 1 in 26 (3.85%) chance to occur each night. Alien-like mobs will spawn across the world during this time.

All mobs from this event give some Hunter experience and can be attacked at Hunter level 1.


RoloscopeOrbulon.png
RoloscopeHD.png
ModuloOrbulon.png
Modulo.png
VertebronOrbulon.png
Vertebron.png
WalkerOrbulon.png
Walker.png
TerrestrialOrbulon.png
Terrestrial.png

Day Events[edit | edit source]

The following events all occur during the day. They are announced within a minute of (but not immediately after) sunrise, and end just before the "Night falls upon the world." message.

Death Day Event[edit | edit source]

Opening message: Today is a good day to die.
Closing message: You survived until night, but it doesn't end here.

The Death Day Event has a 1 in 37 (2.7%) chance to occur each day.

Mobs from this event will not attack the player until the player reaches the correct hunter level.

All mobs from this event give some Hunter experience and can be attacked at Hunter level 3.


Death Hunter
Death Hunter.png
Reaper Twins
Reaper Twins.png
Headless Destroyer
Headless Destroyer.png
Triclops
Triclops.png

Creep Day Event[edit | edit source]

Opening message: The hissing sounds begin.
Closing message: The hissing fades away.

The Creep Day Event has a 1 in 45 (2.22%) chance to occur each day. Creeper-like UFOs called Hosts will spawn in the world. While Hosts themselves do not attack, they spawn Creepers periodically if players are close by. Because of this, if a Host spawns close to anything important during this event, it's best to shoot it from a distance or just leave it alone.

Hosts give some Hunter experience and can be attacked at Hunter level 1.


HostCreepDay.png
Host.png

Big Day Event[edit | edit source]

Opening message: Today is a big day.
Closing message: The ground settles as the sun sets.

The Big Day Event has a 1 in 50 (2.00%) chance to occur each day. Giants will spawn in their respective biomes and can be harvested for materials.

The Wood Giant is particularly useful as they are not only the most common but can be farmed for half a stack of Oak Wood each, which will usually last the player for quite a while.

All mobs from this event give some Hunter experience and can be attacked at Hunter level 9.


Wood Giant
Wood Giant.png
Stone Giant
Stone Giant.png
Leafy Giant
Leafy Giant.png
Sand Giant
Sand Giant.png
Ice Giant
Ice Giant.png