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Energy is a resource used as ammunition for certain weapons.

Overview[edit | edit source]

Energy has a max cap of 200, which cannot be increased. When the player uses a blaster or scythe, a certain amount of Energy corresponding to the item used will be removed from the player's Energy. Once this happens, Energy will begin to regenerate after a short cooldown of 60 ticks. Energy regenerates the quickest out of the resource bars, at a rate of 0.32 energy per tick.

Manual regeneration[edit | edit source]

Energy can be manually regenerated by using either an Eye Candy, or a Royal Greatblade. Note that a Royal Greatblade will only regenerate the player's energy if the player's health falls below 30%.

Mob draining[edit | edit source]

Naturas, Lelyetian Casters and the boss Horon will all drain the player's energy upon hitting the player.

Usage[edit | edit source]

Ammunition[edit | edit source]

Energy is primarily used as ammunition for Blasters and Scythes. If the player does not have enough energy, the blaster/scythe cannot be used. If the player is wearing a full set of Ghoulish Armor, energy costs on blasters will be reduced by 30%.

Other uses[edit | edit source]

If the player is wearing a full set of Elecanyte Armor, the armor can consume 200 energy to block 60% more damage. If the player is wearing a full set of Infusion Armor, the armor can consume energy to restore health.

History[edit | edit source]

Version Information
?? Added Energy.
2.0 Removed the cooldown for regenerating Energy.
Energy has a new texture.
Lelyetian Casters and the boss Horon can now drain the player's Energy upon attacking the player.
2.4.B Energy is retextured again.
3.0 Re-added cooldown for regenerating Energy.
Energy can be made to appear/disappear with the 'O' key by default.
Energy can no longer be regenerated with a Tablet of Energy, because the Tablet of Energy has been removed.