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|Size||Width: 0.5625 blocks |
Height: 2.0 blocks
Spawning[edit | edit source]
One Dungeon Keeper will always spawn in the first room of Immortallis upon generation.
Behavior[edit | edit source]
Dungeon Keepers are immortal and cannot be killed by normal means. If a dungeon keeper is killed, it will not respawn, leaving the Immortallis dungeon inaccessible to future players.
They will wander around aimlessly within the Immortallis waiting room.
Like most other structure-related NPCs, Dungeon Keepers will not despawn naturally unless they are outside of their natural dimension.
Trades[edit | edit source]
Dungeon Keeper trades are always fully available by default, and don't require any additional trades to unlock more.
|10 Gold Coins||1 Starting Coin|
|1 Dungeon Tokens||16 Archaic Tiles (Breakable)|
|1 Dungeon Tokens||12 Archaic Squares (Breakable)|
|1 Dungeon Tokens||12 Archaic Rectangles (Breakable)|
|1 Dungeon Tokens||12 Archaic Stream: Horizontal (Breakable)|
|1 Dungeon Tokens||12 Archaic Stream: Vertical (Breakable)|
|1 Dungeon Tokens||16 Archaic Dirt (Breakable)|
|1 Dungeon Tokens||8 Archaic Ladder (Breakable)|
|1 Dungeon Tokens||8 Archaic Glass (Breakable)|
|1 Dungeon Tokens||4 Archaic Light (Breakable)|