|Size||Width: 1.5 blocks |
Height: 3.125 blocks
|Damage||Easy: 3.5 (×1.75)|
Normal: 7 (×3.5)
Hard: 10.5 (×5.25)
Spawning[edit | edit source]
They will despawn if the player gets too far away from them, or if the difficulty is set to Peaceful.
Behavior[edit | edit source]
Death Hunters are melee mobs that will follow targets both on land and in water. They will initially attempt to avoid getting into the water where possible, but will go in if they find no other path to their target.
They are aggressive, and will attack nearby players within 16 blocks without provocation. If attacked by another entity, they will retaliate and continue targeting that entity.
Staying outside of their targeting range will prevent them from attacking or targeting entities.
Hunter Mob[edit | edit source]
Death Hunters are Hunter creatures that can only be damaged if the player is at level 3 or higher. When killed, they will grant 11.4 Hunter xp.
Death Hunters will not attack players unless they have the required Hunter level to kill them.
Drops[edit | edit source]
|The above pool is rolled 1 time.|
Death Hunters drop ×8 experience when killed.